Sailor Woedica
Cipher
- Joined
- Oct 8, 2018
- Messages
- 1,121
Um I don't think anyone should die over a video game.Sailor Woedica who do we kill for this sister?
Um I don't think anyone should die over a video game.Sailor Woedica who do we kill for this sister?
Um I don't think anyone should die over a video game.Sailor Woedica who do we kill for this sister?
Has anyone from the mod community made some kind of Overhaul/Re-balance mod for the Turn-Based mode?
Or, while we're at it, one for the RTwP mode?
I briefly looked at the Top Files on the Nexus', at least the first 2 pages, and didn't see anything made for TB mode.
EDIT: I did notice there's a working 6th Party Member mod, looked great from the included video. Might use that if I ever come back to this game.
Has anyone from the mod community made some kind of Overhaul/Re-balance mod for the Turn-Based mode?
Or, while we're at it, one for the RTwP mode?
I briefly looked at the Top Files on the Nexus', at least the first 2 pages, and didn't see anything made for TB mode.
EDIT: I did notice there's a working 6th Party Member mod, looked great from the included video. Might use that if I ever come back to this game.
I know that some big work was done as part of Community Patch. Not only bug-fixing, but also balancing changes in separate installation. It is mostly for RTwP though.
I don't think there are enough passionate fans of this game to rebalance this mess. There are just too many inconsistencies and contradictions in the classes, especially subclasses, some of them being carried over from PoE1.
Now the Seeker's Fang rapier will join my favorite weapon club, I guess. Its quite challenging to earn and empower it, so it feels properly rewarding to wield.
In the hands of a cipher has crazy DOT abilities (one of which scales with a Cipher's Focus). Also a strong per encounter multi-hit aoe ability (that's also very helpful to apply these DOTs and/or gather a lot of Focus).
Thinking of getting back into this, how's the TB mode?
Don't go to Undercity.Thinking of getting back into this, how's the TB mode?
TB was perfectly fine for me, pretty enjoyable. It's obviously a mod stuck on to a fundamentally RTWP game, just like in PKM, and that changes balance making for some oddities. But having played the game through on RTWP it was reasonably refreshing to do TB.
The key thing is that everything takes longer, and so trash mobs become more annoying, just like in PKM TB. I wouldn't use it for a completionist playthrough, more of "I've finished the game already, here's a different thing to try, but hey I'm not going to kill everything."