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Eternity Pillars of Eternity 2: Deadfire + DLC Thread - now with turn-based combat!

Litmanen

Educated
Joined
Feb 27, 2024
Messages
639
In this case I guess:
Aloth, pure wizard
Tekehu, pure druid

Will offer a solid mix of CC & damage (over time, in case of druid) and even summons (stuff like Essential Phantasm on Aloth) and some defenses (Barkskin/Form of Delemgan are pretty great, cheap & easy).

Then I guess we have
Eder, the battlefield control fighter

I'm a bit puzzled what to take for the last spot. Pure rogue is too fragile and needs to much micromanagement. Pure ranger is too low damage for most of the game. Pure monk is... fine, I guess. Just not sure Xoti is the best monk. Pure Chanter's powers aren't too impressive. Pure Cipher is decent, but would love to harvest Focus faster via multiclass abilities from his martial half. Pure Paladin? Eh, outside of weird cheese strats, like putting oneself on fire, does quite a few nice things - can heal, buff a little, protect against some statuses - but excels at none, really.

MAYBE finish with your choice of Xoti Monk / Ydwin Cipher / Konstanten Chanter
Switch them around and see which you like the most.
Thank you for going over my inabilities :)

The only thing who worries me, with your setup "meAsPriest-Aloth-Tekehu-Edèr-someoneMelee", is that maybe I will not have enough people to punch and strike in melee. Edèr is quite useless in this regard and then I would have Xoti or Ydwin or the Bard.

That's why I was thinking about me and Aloth(or Tekehu or Konstanten) from distance, Xoti/Ydwin + Edèr in the melee and Serafen as a mix of both
That sounds pretty solid.
Cipher can play a bit like a rogue in melee. Except it has powers that can CC enemies and even make him/her more durable. Can also work fine at mid or long range. A flexible class overall. I hate Serafen's Cipher subclass, though.
Pure rogue works better as a ranged character IMO. Would be quite squishy in melee.
Monk is good, even pure.
Do you think Pallegina can be a good tank?
 

Haplo

Prophet
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Pillars of Eternity 2: Deadfire
Do you think Pallegina can be a good tank?
I'd trust Eder way more in this role. Pallegina can have good defenses, but lacks abilities that'd let her control the enemies and make them focus on attacking her.
 

Litmanen

Educated
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Feb 27, 2024
Messages
639
Do you think Pallegina can be a good tank?
I'd trust Eder way more in this role. Pallegina can have good defenses, but lacks abilities that'd let her control the enemies and make them focus on attacking her.
In the end, I have done (for now) me, Serafen (Cypher), Edèr, Yngwir (rogue), Konstanten (bard).

The only thing is I am afraid is that I will probably miss Xoti/Aloth/Tekehu/Pallegina quests. As soon as I don't read when I should bring them with me...
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Xoti Contemplative with Lantern is nuts. No other Priest has Blessed Harvest which also fuels her other Monk abilities. Swift Strikes speeds up the buffs (preferably from Stealth) and her AoE is way wider/durations way longer with Monk, then when she’s ready to go on offense (casting or punching) she has bonus Accuracy from Dance and Tenacious by midgame.

Dance even regularly triggers Rooting Pain while she’s buffing to protect your casters. She’s autoinclude for me now.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Man I fired up a Pillows run for first time in six years and had forgotten it came out at the height of gheymergate. Compared to that Depression Simulator Deadfire is a breath of fresh air.

Heckuva game buried under both.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,479
Man I fired up a Pillows run for first time in six years and had forgotten it came out at the height of gheymergate. Compared to that Depression Simulator Deadfire is a breath of fresh air.

Heckuva game buried under both.
Both games are excellent. I prefer the first one for its gritty world and dark and oppressive atmosphere. Also you can commit a lot of heinous crimes which is always nice. Overall, compared to the flaccid, pathetic mess that Obsidian has become since The Outer Worlds, PoE 1 is phenomenal. Deadfire suffers from very weak main story and hook, but the side content is truly excellent. Sadly it also suffers a bit from early-onset wokeism, but it still wasn't offensive enough for me to hate on it too much.
 

ColonelMace

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Aug 7, 2023
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Tsarfat
Deadfire suffers from very weak main story and hook, but the side content is truly excellent.
I'd argue it doesn't actually suffer from the main story. It's bad but inconsequential. You can ignore it like you can ignore companions and roll with a custom party. Something I'd recommend for both games as companion content isn't exactly unforgettable anyway.

The "woke" shit would be damageable if it outweighed the regular shit, but this game features Crookspur, lets the player side with literal colonizers and paints Queen forgot-her-name of the natives as a cold-hearted realpolitik bitch.
I'd argue the most sympathetic faction is Rauatai, and they're a gunpowder-fueled thriving sea faring empire.

Characters eventually sound stupid but it's really nothing like TOW. I'd say the basic frame of the narrative is also superior to Pillars of Eternity 1, whose factions were much less interesting.
 

Haplo

Prophet
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Pillars of Eternity 2: Deadfire
Do you think Pallegina can be a good tank?
I'd trust Eder way more in this role. Pallegina can have good defenses, but lacks abilities that'd let her control the enemies and make them focus on attacking her.
In the end, I have done (for now) me, Serafen (Cypher), Edèr, Yngwir (rogue), Konstanten (bard).

The only thing is I am afraid is that I will probably miss Xoti/Aloth/Tekehu/Pallegina quests. As soon as I don't read when I should bring them with me...
Neither Aloth nor Tekehu? I think both are significantly better then casters you are bringing along.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Jul 22, 2019
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Insert Title Here Pathfinder: Wrath
Deadfire suffers from very weak main story and hook, but the side content is truly excellent.
I'd argue it doesn't actually suffer from the main story. It's bad but inconsequential. You can ignore it like you can ignore companions and roll with a custom party. Something I'd recommend for both games as companion content isn't exactly unforgettable anyway.

The "woke" shit would be damageable if it outweighed the regular shit, but this game features Crookspur, lets the player side with literal colonizers and paints Queen forgot-her-name of the natives as a cold-hearted realpolitik bitch.
I'd argue the most sympathetic faction is Rauatai, and they're a gunpowder-fueled thriving sea faring empire.

Characters eventually sound stupid but it's really nothing like TOW. I'd say the basic frame of the narrative is also superior to Pillars of Eternity 1, whose factions were much less interesting.
There *is* no sympathetic faction, although they *are* more sympathetic than the nihilistic Pillows. Time looks to be slowly healing Soyer's (self-inflicted?) wounds but until he finds Jesus/a purpose/a family his work will still be (literally) uninspired on that end. Still like his itermization/play mechanics/low-level world-building work.

World without good is as corny as one without evil. GoT disease.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Do you think Pallegina can be a good tank?
I'd trust Eder way more in this role. Pallegina can have good defenses, but lacks abilities that'd let her control the enemies and make them focus on attacking her.
In the end, I have done (for now) me, Serafen (Cypher), Edèr, Yngwir (rogue), Konstanten (bard).

The only thing is I am afraid is that I will probably miss Xoti/Aloth/Tekehu/Pallegina quests. As soon as I don't read when I should bring them with me...
Neither Aloth nor Tekehu? I think both are significantly better then casters you are bringing along.
Some people are just addicted to Icewind Dale. Soyer made them better than generally available options to bribe people into playing them and they still cling to mercs.

(this was in reply to comment above it)
 
Last edited:

Litmanen

Educated
Joined
Feb 27, 2024
Messages
639
Do you think Pallegina can be a good tank?
I'd trust Eder way more in this role. Pallegina can have good defenses, but lacks abilities that'd let her control the enemies and make them focus on attacking her.
In the end, I have done (for now) me, Serafen (Cypher), Edèr, Yngwir (rogue), Konstanten (bard).

The only thing is I am afraid is that I will probably miss Xoti/Aloth/Tekehu/Pallegina quests. As soon as I don't read when I should bring them with me...
Neither Aloth nor Tekehu? I think both are significantly better then casters you are bringing along.
I wanted to try bard's evocations, but now you put me in doubt. Tekehu has evocations, but it seemed really weak. Aloth was becoming strong, on the other hand.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
639
Do you think Pallegina can be a good tank?
I'd trust Eder way more in this role. Pallegina can have good defenses, but lacks abilities that'd let her control the enemies and make them focus on attacking her.
In the end, I have done (for now) me, Serafen (Cypher), Edèr, Yngwir (rogue), Konstanten (bard).

The only thing is I am afraid is that I will probably miss Xoti/Aloth/Tekehu/Pallegina quests. As soon as I don't read when I should bring them with me...
Neither Aloth nor Tekehu? I think both are significantly better then casters you are bringing along.
Some people are just addicted to Icewind Dale. Soyer made them better than generally available options to bribe people into playing them and they still cling to mercs.
Never played IWD in my life. I don't like the genre. You are not forced to say something if you have nothing to say.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Was I talking about you?

You’re not using mercs are you?
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
639
Was I talking about you?

You’re not using mercs are you?
You were responding to a message directed to me, so talking about my choices, so...

Don't take it personally, I have understood you are the therad-codex-paladin elected to answer every question because you played thousand of hours and, at the same time, say it is a shitty game a whoever playss it is a retarded.

You could be also very useful if you weren't you.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,938
Insert Title Here Pathfinder: Wrath
Do you think Pallegina can be a good tank?
I'd trust Eder way more in this role. Pallegina can have good defenses, but lacks abilities that'd let her control the enemies and make them focus on attacking her.
In the end, I have done (for now) me, Serafen (Cypher), Edèr, Yngwir (rogue), Konstanten (bard).

The only thing is I am afraid is that I will probably miss Xoti/Aloth/Tekehu/Pallegina quests. As soon as I don't read when I should bring them with me...
Neither Aloth nor Tekehu? I think both are significantly better then casters you are bringing along.
I wanted to try bard's evocations, but now you put me in doubt. Tekehu has evocations, but it seemed really weak. Aloth was becoming strong, on the other hand.
The 4 AR Invocation at beginning of combat is great because it doesn’t break Stealth.
 

White Grey

Novice
Joined
Dec 8, 2021
Messages
14
Location
Fuck
I think the factions are terrific, insofar as they have excellent reasons to exist in a grounded setting, are cohesive and consistent, and provide excellent motivations for any given character to support them or wish their destruction for ideological or practical reasons. I don't give a shit how empathetic they may be to a contemporary human when I can create myriad characters with varied points of view, see those points of view represented in game, and use them to drive my character's actions and story, differentiated from the journey of another character. What makes the factions seem imbecilic and inconsistent is their attitude towards the player avatar. Obsidian, and almost all RPG devs, are highly concerned with fellating their audience under the cover of "agency", such that said player character becomes the lynchpin to the setting, factional success, etc. The factions suddenly fumble, their ability to survive or propagate their influence always seems to rest entirely on one single operation, which is handed, with pleas and praise, to the player character. Probalby the only crpg I've played in which factions appropriately use the player is Age of Decadence, and even then, the power fantasy is redily visible and literal godhood easily attainable. I suppose other nominees include Pathologic and Disco Elysium, depending on the broadness of your rpg genre definition.

Yes, reddit will argue day and night over the most truly moral faction. I don't give a fuck about that. My character might be a pirate tweaker who takes slaves and blows shit up for fun and profit, or they might be a highly emotional trust the animancy valian, seeking to correct the savages and bringing the setting's equivalent of wokeness to the deadfire, or an utterly apathetic cold-blooded reptile of a cipher looking to make utilitarian connections in all factions. This is done well, and I'll shit in your pants if you disagree. Everyone will laugh.

The plot is a great way to drive the setting forward. An archipelago in chaos, with squabbling factions, is soil rich with opportunity for a newcomer and a good introduction for new players. The gods have their own intrigues, personalities, and ideologies to explore, lending depth and history behind surface-level conflict. That's all fine. But first of all, you're not really a newcomer, you're bogged down by some character history, because for some fucking reason they chose to make a direct sequel to two tonally disjointed games. So your character is fucked around with all this history that can have fun callbacks, but isn't really necessary and cramps your ability to play freely. Second, again, the gods must be personally involved with and, to at least some extent, respect the little baby turd of a player character, and the player take an active role in the mythopoeic plotline. This is entirely pointless, because it will proceed as required by the setting (which is good!) without player input. Might as well not have your main quest.
 

Anonymous Ranger

Educated
Joined
Jun 23, 2023
Messages
79
You definitely have to choose your companions carefully to preserve your sanity. Xoti, for example, can die in a fucking fire.
I like Xoti in my party because what’s the point of making anti religious choices if there’s not someone to watch in horror as I do it.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,515
Location
Grand Chien
You definitely have to choose your companions carefully to preserve your sanity. Xoti, for example, can die in a fucking fire.
I like Xoti in my party because what’s the point of making anti religious choices if there’s not someone to watch in horror as I do it.
Torturing her with that still means having to put up with her atrocious accent and garbage writing, though

Maybe if there was a way to tell her to shut the fuck up every time she opened her mouth
 

Haplo

Prophet
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Joined
Sep 14, 2016
Messages
6,585
Pillars of Eternity 2: Deadfire
Do you think Pallegina can be a good tank?
I'd trust Eder way more in this role. Pallegina can have good defenses, but lacks abilities that'd let her control the enemies and make them focus on attacking her.
In the end, I have done (for now) me, Serafen (Cypher), Edèr, Yngwir (rogue), Konstanten (bard).

The only thing is I am afraid is that I will probably miss Xoti/Aloth/Tekehu/Pallegina quests. As soon as I don't read when I should bring them with me...
Neither Aloth nor Tekehu? I think both are significantly better then casters you are bringing along.
I wanted to try bard's evocations, but now you put me in doubt. Tekehu has evocations, but it seemed really weak. Aloth was becoming strong, on the other hand.
A druid's damage mostly comes in stacking damage over time effects. But the fact that the damage is not instant, does not mean its not deadly.
Plus Tekehu has unique versions of ice spells that are party friendly = beginner friendly. Even his Chilling Fog is great. Though who am I kidding, every Chilling Fog is great, even if its not party-friendly. That spell is seriously OP for its level.
Also they offer awesome heal over time effects and awesome, party-wide defensive buffs (Woodskin and its follow up). As far as I remember, some of their aoe's (Moonwell?) even protect from Fire.

A wizard is great, but he's more of an egoist caster.
 

Anonymous Ranger

Educated
Joined
Jun 23, 2023
Messages
79
You definitely have to choose your companions carefully to preserve your sanity. Xoti, for example, can die in a fucking fire.
I like Xoti in my party because what’s the point of making anti religious choices if there’s not someone to watch in horror as I do it.
Torturing her with that still means having to put up with her atrocious accent and garbage writing, though

Maybe if there was a way to tell her to shut the fuck up every time she opened her mouth
That one scene where Pallegina threatens to kill Xoti is about the closest the game gets to letting you tell Xoti to shut up. I wish there was more stuff like that in the game.
 

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