Sensuki
Arcane
Won't be difficult to outdo all of the mass media sites with my beta preview Going to wait for a few patches before I even bother thinking about it.
What dismissal of weapon art?
"With weapons, the artists started with historical reference and made modifications, so there wasn't a library of sketches at the end of it like there was with creature images."
This one! R U Blind?
Yeah, I didn't like his tone. And yes I am at this point biased towards hating everything he says.
Won't be difficult to outdo all of the mass media sites with my beta preview Going to wait for a few patches before I even bother thinking about it.
Guys, is there a way to get the portraits out of the game (without having access to beta)? I know there are some on wiki but I would like to check out all of them...
I wonder how many of Sensuky's videos JS saw or how many of your posts he read before hating your guts.
Anyway, phrasing a thread title like "non terrible UI mockup" is a blatant failure at diplomacy. And also makes you look smug, despite all the good intentions.
And that unique element will amount to +2 to one stat.I have a theory/prediction about the companions in PoE: they are all going to have elements of their character (race/"sub"-class/abilities) that are not available to the PC. The only one that currently fits my theory definitively is Pallegina: she is a subrace that the PC cannot be. For now, there is also reason to believe one companion will be a machine of some kind and and another a ghost. I would bet that the priest companion will be priest of a god that the is not available to the PC (maybe the god of the hunt mentioned by Zeits) and that the Ranger Companion will have a companion unavailable to PC rangers. The wizard might end up being a tranny. As for the Rogue and Fighter companions, I could easily see them have unique abilities that are unavailable to the PC. Or maybe I'm just smoking some good shit.
Games journalism at its finest.Eurogamer preview: http://www.eurogamer.net/articles/2014-09-03-the-past-lives-forever-in-pillars-of-eternity
Eurogamer said:Particularly interesting is the way that races aren't constrained to their natural body types. If you want an Orlan with the build of a towering Aumaua, or a human-sized dwarf, you can.
Fix'ed for you.Particularly interesting is the way all choices are BALANCED.
I wonder how many of Sensuky's videos JS saw or how many of your posts he read before hating your guts.
Anyway, phrasing a thread title like "non terrible UI mockup" is a blatant failure at diplomacy. And also makes you look smug, despite all the good intentions.
What is this, Something Awful?
How is this specifically different from IE games?Yeah, yeah, keep fighting the good fight.
All I'm saying is that I watched some random beta plays on youtube and I'm not impressed. The classes are not impressing me. It seems you have all the flavors between Fighter and Mage with the same renamed abilities on each one. Do you want to see the same damage dealt as a sword or as flasy magic effect.
Wizards and other non-fighters get a lot more options and different effects they can use. The fighter abilities are per encounter. The reason you wouldn't use them at the start of a fight every time? Because it might not be the most tactically advantageous time to use it. You might be stuck fighting some scrub and want to save the stuns for a more dangerous enemy. You might be fighting an enemy with a very high resistance to the stun effect.Do you want to stun by smashing a guy in the face or by casting a spell. The choice is yours. And what's with per encounter stun ability ? Why would anyone start with anything else but a stun if they can do it every encounter? Maybe I just interpreted the video wrong...maybe it's not per encounter...please tell me it's not per encounter.
And don't get me started on the races and the different flavors of ridiculous flaming head syndrome. You want 5% frost resistance or 5% flame resistance...OPTIOnz, fuck yeah!
They have plenty of different abilities.Monsters, different combinations of health and dps, variety fuck yeah!
lolItems, I have no idea but reading Sawyer's dismissal of weapon art, no hopes there either.
How about some simulation Sawyer ? An rpg is supposed to simulate a world, it's not supposed to simulate the stereotype of an RPG. This is Inception level of mechanics that make none to little sense in lore, in world, in logic.
Wasteland 2 has some god damn soul if nothing else, this shit... not so much. And yes I blame it on Sawyer.
Will you all let it go already and fuck off from Sen. His posts are the only coherent pieces of support in the sea of passive agressive bs, romance threads, cheap demagogy, village idiots like Gromnir and other faggotry that is so hard to get through on Obsi forum.I wonder how many of Sensuky's videos JS saw or how many of your posts he read before hating your guts.
Anyway, phrasing a thread title like "non terrible UI mockup" is a blatant failure at diplomacy. And also makes you look smug, despite all the good intentions.
What is this, Something Awful?
Not at all. But maybe your time is better spent looking for a job instead trying to show Sawyer the light!
)
Fuck me. Your shortening of Sensuki's nickname made me realize that it (the full 'Sensuki" version) means 'dream of a bitch' in Polish. I somehow did not see that before.Will you all let it go already and fuck off from Sen.
don't see why pets need portraits. especially when they share HP.
If he can't take actually constructive criticism i am misreading him badly.Also why would Sawyer even care? He's given answers to waaaaay more agressive questions.
He can certainly take it.
it could work like selecting pets and summons in BG2.
The problem with Sensuki's work is that he's probably not doing anything that Sawyer hasn't already tried, with the added benefit of being able to actually implement and test it to see if it actually works.
Suggesting individual ideas that the folks at Obsidian may have missed is one thing, but the chances of coming up with a fan-made "total combat system overhaul" that Obsidian would prefer over their own are slim.