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Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Can we post new stuff in new threads now that the game has its own sub forum?
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Already talked about in the game's megathread but I hate those. (I somehow am responsible for two of those. :negative:)

Update by Brandon Adler, Lead Producer



Hello, everyone. As most of you know, the Eternity team has been hard at work squashing bugs and polishing the game for release. Every day the build is getting better and we are inching closer to when we can share the full game with you. We have some important information for you, such as the...



... Release Date!

If you have been waiting for word on a release date, the Pillars of Eternity team has some exciting news for you. The final game will be released on March 26th, 2015! At that time you will be able to purchase it "for reals" on Steam, GOG, and other online retailers.



This is also when we will be posting information about how you can redeem your game (and other backer rewards) on our Backer Portal.

If you’d like to make sure your order is correct, you can visit the Orders tab in your Account Profile. Any order there listed as “confirmed” is what we currently have confirmed for you. You can click on orders specifically to get more detail about your completed pledge.



If you’re a backer getting physical goods, we’ll be sending an e-mail around the end of February that will ask you to confirm your shipping address for us. You can verify and edit your address now if you’ve recently moved. We’ll keep you posted on when we’ll need final address edits!



Leads Meeting

Our Executive Producer and Lead Programmer, Adam Brennecke, shot some footage of our leads meeting yesterday. We thought you guys might get a kick out of seeing one of our daily meetings. I can't promise the most riveting 20 minutes, but it will give you a bit of insight into what we do every morning.







Sprint to the Finish

In these last few months the team is laser-focused on a few keys areas:

  • Polishing and Bugs. The entire team is busy fixing as many bugs as possible. We are also going through the existing content and polishing it up – check out the brigandine!
pe-brig-compare-580.jpg


  • Finalization of... Everything. We are also in the process of finalizing everything from backer reward items to game boxes. It is quite a bit of stuff, but we are making great progress and everything is on track for the release date.
  • Showing Off the Game. In addition to finishing up the game and everything else surrounding it, we are also going to be showing off the game. We will be doing a live stream tomorrow at 1pm PST (21:00 GMT), on Paradox's Twitch page. Also look for us at PAX South later this month and PAX East in March (PAX East isn't confirmed yet) where some of the Pillars team will be giving a preview of the game and answering panel questions. It may even be live streamed!
That's it for now, be on the lookout for our next update where we go over backer rewards (including redemption on our Backer Portal).

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I am admitting that I am an Obsidian fanboy and I don't give a fuck what anyone thinks. I can't wait to find my NPC in-game and kill him.
 

Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
Specifics on those changes

BAdler said:
Lots of little things that we knew about. Polish stuff can sometimes be pushed to the back throughout development.

A larger change is going to be a revision to the grimoire UI. People were very confused, so we are going to take another pass at it.
 

Semper

Cipher
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MCA Project: Eternity
Now that the release date has been announced, I can finally do my PE Codex Preview.

it was your opener, right?
"with less than ten weeks ahead till release on the 26th of march, there are still lots of construction zones..." :P
 

MRY

Wormwood Studios
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Here is the tragedy of my life: I've realized that it makes no sense to play games (esp. RPGs) until they've been out for about a year and the developer (or the fanbase) has patched the most egregious problems. But by the time a year has passed, PoE will cost $5 and I'll feel stupid for having bought it on Kickstarter for $25 or whatever it was that I paid. O tempora, o mores!
 

Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
Nah I had a line planned about being the last RPG website on the net to publish a PE preview because I'm not a professional so I can take the liberty to write a proper review at an appropriate time or something.
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I don't visit the news forum so much. I don't want a megathread because there are many different things to discuss, and now that it has its own tucked away forum, I hope more people create topics instead of the big one we have with 69 different discussions.

Well, you can do that, but the way things work is that the most major stuff gets its own thread anyway in the form of news. It's the great compromise of the Megathread Regime. :obviously:

Here is the tragedy of my life: I've realized that it makes no sense to play games (esp. RPGs) until they've been out for about a year and the developer (or the fanbase) has patched the most egregious problems. But by the time a year has passed, PoE will cost $5 and I'll feel stupid for having bought it on Kickstarter for $25 or whatever it was that I paid. O tempora, o mores!

From each according to his ability, to each according to his need?
 

Hormalakh

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megathreads are great for up and coming games especially for devs because they have one place to read all the reactions to the games. i hate obsidian forums for this very reason. too many freaking threads.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Nah I had a line planned about being the last RPG website on the net to publish a PE preview because I'm not a professional so I can take the liberty to write a proper review at an appropriate time or something.

I don't think it would be appropriate for us to publish a preview of the beta close before the game's final release. If you're really going to do this, try to have it done this month.
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Here is the tragedy of my life: I've realized that it makes no sense to play games (esp. RPGs) until they've been out for about a year and the developer (or the fanbase) has patched the most egregious problems. But by the time a year has passed, PoE will cost $5 and I'll feel stupid for having bought it on Kickstarter for $25 or whatever it was that I paid. O tempora, o mores!
It's simple for me: I buy a game early if I think it has the potential to be good and depending on who is developing. If I think the game will be good and I have like said developers earlier work, I buy the game, even if I know that bugs will be present on release day. This doesn't just apply for Obsidian. I also buy stuff that isn't AAA on day one if it looks legit and wait a bit for AAA stuff if it isn't a must have game for me personally. But I do understand your point of view.
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
megathreads are great for up and coming games especially for devs because they have one place to read all the reactions to the games. i hate obsidian forums for this very reason. too many freaking threads.
Before release, one thread is probably better, but now that is coming closer, I expect more frequent news, videos, interviews and so on.
 

Crispy

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Strap Yourselves In
Question about those screenshots above: are they old ones? I don't like how the ground textures in a few of them are so blatantly patterns, with nothing like small bushes and other minor little details to help break up the spaces. That's one of the little details I would have expected them to have easily been able to clean up.
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I don't know if they're old. First time I see them.
 

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