MasterSmithFandango
Arcane
- Joined
- Aug 6, 2008
- Messages
- 7,269
That's shitty design.Yeah, dude, that's kind of the point. That's been a design goal since day 1.
That's shitty design.Yeah, dude, that's kind of the point. That's been a design goal since day 1.
That's shitty design.Yeah, dude, that's kind of the point. That's been a design goal since day 1.
This is not the first wheel-based incident with Obsidian.Obsidian went too far with the gameplay mechanics and tried to reinvent the wheel. Too bad their innovation came up in the form of a square wheel!
Even if nobody expected them to follow too closely the 2nd and 3rd edition D&D, at least they should have studied more closely the strenght of the miriads of D20 system perfcted in the last thirty years.
At this point, as a backer, I'd rather have the game pushed back one year rather than playing it with this half assed implementation.
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They will never learn.
There are some guys that are trying to get a dragon egg that you can talk with, possibly pay them to leave/convince them to leave (I've not done it, but dialogue options are there. I suppose they could just be flavor choices and they attack anyway). I have just murdered them though. There's also hostile encounters with Wurms, wolves, spiders and some 'forest lurkers' (something like that). The lurkers are standing over a corpse with some magic item (I forget what).Guys, for those of you that are playing. Can you please answer some questions for me:
In the Dyrford Crossing EXTERIOR (not the cave or the dungeon under the statue) is there anything but a few hostile encounters with beetles? Are there any corpses to loot? Any hidden stashes? Did you meet any neutral NPCs?
Rivmusique
Do you happen to have played the game since you broke the quest? If you haven't can you upload your Unity log file ?
If so, then they're very, very rare. I never missed with 3 Dexterity. Hats off to Sawyer.You can miss, graze, hit, or critical hit.
Missing and critting are relatively rare.
There is some guys that are trying to get a dragon egg that you can talk with, possibly pay them to leave/convince them to leave (I've not done it, but dialogue options are there. I suppose they could just be flavor choices and they attack anyway). I have just murdered them though. There's also hostile encounters with Wurms, wolves, spiders and some 'forest lurkers' (something like that). The lurkers are standing over a corpse with some magic item (I forget what).Guys, for those of you that are playing. Can you please answer some questions for me:
In the Dyrford Crossing EXTERIOR (not the cave or the dungeon under the statue) is there anything but a few hostile encounters with beetles? Are there any corpses to loot? Any hidden stashes? Did you meet any neutral NPCs?
Spells and starter junk. A stick or sth.What weapon are you using there?
Spells and starter junk. A stick or sth.What weapon are you using there?
Those games are praised (overall) despite the combat though, and their combat is still criticised. So it seems reasonable that even if people like POE overall they can still criticise the character building.This game will have easy character building, but difficult battles. As a forum that praises RPGs that do the opposite (obtuse character building, but laughably easy combat), that's a tradeoff we should be willing to accept.
And i'm using a starter weapon and level 1 spells.Spells and starter junk. A stick or sth.What weapon are you using there?
That Lion looks like the equivalent of a kobold. 0 DT, sweet fuck all damage, low deflection
Those games are praised (overall) despite the combat though, and their combat is still criticised. So it seems reasonable that even if people like POE overall they can still criticise the character building.This game will have easy character building, but difficult battles. As a forum that praises RPGs that do the opposite (obtuse character building, but laughably easy combat), that's a tradeoff we should be willing to accept.
Joined: May 14, 2004L0L I've given plenty of 'constructive criticism'. Nice try though. Don't be butthurt. And, don't spread rumours.
Please provide me a link where you actually engage in constructive criticism on the Obsidian board.
I don't think that is actually possible. There is a reason you have that tag here.
not in any way, shape, or form. it's just unusual.That's shitty design.Yeah, dude, that's kind of the point. That's been a design goal since day 1.
"A system in which everything is equally viable is indistinguishable from a system in which everything is shit."
Dude, that's just like... Skyrim. Fuck yeah."A system in which everything is equally viable is indistinguishable from a system in which everything is shit."
No. It's just a system where the game lets you to play the way you want.
That's shitty design.Yeah, dude, that's kind of the point. That's been a design goal since day 1.
It's a legitimate design. Nowhere does it say that "correct character construction" needs to be a challenge factor in each and every CRPG.
This "forum" praises almost everything and criticises almost everything, because it's not a single entity, but a bunch of fractious fags.This game will have easy character building, but difficult battles. As a forum that praises RPGs that do the opposite (obtuse character building, but laughably easy combat), that's a tradeoff we should be willing to accept.