- Joined
- Jan 28, 2011
- Messages
- 100,143
are you taking this fromI'm rly disappointed that as it turns out, the expansion is more like a DLC than a Throne of Bhaal-like expansion. The cost of the expansion was $15 and the base game $15 or $20, so I assumed it was a continuation of the story, not a Watcher's Keep type of thing... That was seriously misleading.
It's something connected to the main game but its own separate storyline, and you take your normal characters into it. We're in the very early stages of planning it.
I'm not sure I see that happening, PoE + expansion will have a much higher level cap than BG1.
I took it from the fact that they're making a "point of no return" save game before the final battle or something, and when the dlc comes out, you load up that save and go to the dlc area... Means it's orthogonal to the main story, like Watcher's Keep. I didn't mean that it's a dungeon crawler, cause I don't consider Watcher's Keep as one. I mean that it's a separate thing and that it's disconnected from the game, and that's disappointing.are you taking this fromI'm rly disappointed that as it turns out, the expansion is more like a DLC than a Throne of Bhaal-like expansion. The cost of the expansion was $15 and the base game $15 or $20, so I assumed it was a continuation of the story, not a Watcher's Keep type of thing... That was seriously misleading.
It's something connected to the main game but its own separate storyline, and you take your normal characters into it. We're in the very early stages of planning it.
That's a lot. I hope total damage on char screen will finally work next beta. Almost half of the video is counting, not that it's not providing dramatic effectBTW new build vid: Dual Sabre Barbarian
Uh, Watcher's Keep was integrated into the game. What they're describing is the opposite - more like how Throne of Bhaal worked (or to use an Obsidian example, Mask of the Betrayer). From this, you draw the weird conclusion that the expansion will be like Watcher's Keep and then complain about it not being more like Throne of Bhaal.I took it from the fact that they're making a "point of no return" save game before the final battle or something, and when the dlc comes out, you load up that save and go to the dlc area... Means it's orthogonal to the main story, like Watcher's Keep. I didn't mean that it's a dungeon crawler, cause I don't consider Watcher's Keep as one. I mean that it's a separate thing and that it's disconnected from the game, and that's disappointing.
It's a dungeon crawler - what else could it be classified as? Though I think the quest surrounding the secret of Watcher's Keep is actually BG2's finest hour, writing-wise.I didn't mean that it's a dungeon crawler, cause I don't consider Watcher's Keep as one.
I think you mean Shadows of Amn. And what does an auto-save for convenience's sake tell you about the kind of expansion that will follow? If it was a non-plot-related dungeon crawler, why would there be a point of no return?No, Throne of Bhaal didn't require you to have a "point of no return" save before you went to Hell with Irenicus. PoE does, so you can go a their version of Watcher's Keep which is a completely separate thing.
There is no difference - Throne of Bhaal just did this automatically.It tells me that it will require me to load up that save to go there
A sequel where you import the character from PoE 1.
[Are you looking at save imports for a sequel too?]
JS: We'd very much like that. People like the idea of taking their characters on a long, epic journey. Even going back to the classic RPGs, it was nice to bring your character in and keep going with it.
Wanting something is very different from actually implementing it. After the massive disappointment of the Mass Effect trilogy, you'd think RPG developers would be cautious about attempting something like that.[Are you looking at save imports for a sequel too?]
JS: We'd very much like that.
also ToB was BG3 in all but name. treating it as an expansion is unfair on every other expansion ever made
I don't think ToB was much bigger than DA:Awakening.treating it as an expansion is unfair on every other expansion ever made
ME trilogy was bound to revolve around Shepard with or without imports and the disappointment (ME3 ending) had nothing to do with how they worked. Anyway, what BioWare does these days is mostly importing world state which isn't very interesting in my opinion.After the massive disappointment of the Mass Effect trilogy
People were upset because the ending ignored all the choices they made in the trilogy. When you have three games worth of build-up, delivering on that in a way that satisfies your players is obviously much harder. It says a lot that the ending sparked so big an outcry from the same fans who otherwise love Bioware's less than stellar writing.ME trilogy was bound to revolve around Shepard with or without imports and the disappointment (ME3 ending) had nothing to do with how they worked. Anyway, what BioWare does these days is mostly importing world state which isn't very interesting in my opinion.
People were upset because the ending was a total deus ex machina completely disconnected with anything that happened before. If ME games didn't have save imports BioWare could still put exactly the same ending in ME3 and it would be just as disappointing because it would still be a deus ex machina.People were upset because the ending ignored all the choices they made in the trilogy.
If they were angry about the Deus Ex Machina ending, why weren't they angry at the use of a Deus Ex Machina as the main plot point and constructing the entire story around it?People were upset because the ending was a total deus ex machina completely disconnected with anything that happened before. If ME games didn't have save imports BioWare could still put exactly the same ending in ME3 and it would be just as disappointing because it would still be a deus ex machina.People were upset because the ending ignored all the choices they made in the trilogy.
Credit where credit is due: BioWare managed to surprise everyone. It just turned out a bad kind of surprise.
http://en.wikipedia.org/wiki/Suspension_of_disbeliefwhy weren't they angry at the use of a Deus Ex Machina as the main plot point and constructing the entire story around it?
And that's exactly what they did with with me on Mars. "Oh, we have discovered blueprints of a super weapon that we believe can kill the Reapers". Completely out of the blue, without anything in previous games that point to something like this, and it's a completely stupid, cheap as hell, way to find something to be able to kill the reapers. Absolutely retarded, and waaaaaay worse than anything Bioware has ever come up, and in the previous ME they had something as bad as a "baby human reaper". And still, people in BSN didn't care, "the game was awesome till the ending, the ending ruined it!"http://en.wikipedia.org/wiki/Suspension_of_disbeliefwhy weren't they angry at the use of a Deus Ex Machina as the main plot point and constructing the entire story around it?
You can do anything you want as long as you don't throw it all out of the window at some arbitrary point like BioWare did.