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Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

Karwelas

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Just got my Adventurer's Edition. Everything is bilingual, including the map (Polish version is on the other side).

poe_ae.jpg


Polish translation seems pretty cool, I am actually considering playing through the localized version.

The game guide is something like a printed version of the tutorial, it includes hints, classes descriptions, explanation of game's systems, etc.

I don't have the money to but the game now. I will say one word that will maybe help me with my anger: KUUUURRWWWAAA.
 

Infinitron

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I thought Pillars of Eternity was suppose be really bad though??? Codex gonna Codex.

Needless to say, many so's are going to be told over the next few days.

It'll be interesting to see if the game manages to gather a hatedom on the Codex anyway, though, beyond the people who dislike all RTwP games.
 

Zed

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Que solo intervengan los rasgos personales del protagonista en las conversaciones
A veces los héroes se arman un lío y se bloquean el paso mutuamente
El Baluarte. Está muy bien pero podría habérsele sacado más provecho
translates into
Which are only involved the personal traits of the protagonist in talks

Sometimes heroes are armed and trouble block each step

The Baluarte. It is fine but could having been taken more advantage
I assume Baluarte is Stronghold. This isn't the first review to mention the stronghold as a negative.
 

Crooked Bee

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Hmm, this one is actually not as positive as I expected.

Quests are fairly stock, characters forgettable, and even the longest serving party members made little impact on me. ... In keeping so close to the Baldur's Gate/Infinity Engine template, Pillars of Eternity can't help but inherit a few old flaws, and it would have been nice to see a bit more personality of its own shine through its carefully traditional design and shell.

It often feels like real-time that would have been better off just being turn-based, heretical as that absolutely is.

Hah.
 

MicoSelva

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I did not expect review scores for this to approach Bloodborne territory (actually, I expected them to be high, but lower than Divinity: Original Sin).

Sequel confirmed, I guess. :)
 

VioletShadow

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So
:hype:?
I guess I should get on it. Sadly I won't be able to play because school/work but looks like it's going to be a huge success for Obsidian. I'm really happy for them :)
 

polo

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Actually translation would be more like:
He doesn't like the fact that conversation checks are based only on Main Character stats.
Pathfinding basically, sensuki and athelas complained about this a lot.
And yeah, i guess stronghold.
 

LESS T_T

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I can't find any review whining about bugs... Is this really Obsidian game? Really?
 

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