FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
I'm starting to like this Bubbles guy.
D&D Bless is +1 to hit. That's a 5% increase chance to hit.
D&D Bless is +1 to hit. That's a 5% increase chance to hit.
If the +1 from Bless actually doubled your chance to hit, it would mean you have a slightly less tiny chance to hit, so his point still stands.D&D Bless is +1 to hit. That's a 5% increase chance to hit.
Only in the most abstract sense. +1 to hit could theoretically double your hit chances.
(what roshan said)
I want mah muscle wizard.
If it doubled your chance to hit, it would still be a theoretically tiny chance to hit, so his point still stands.
In PoE everyone is muscled, don't worry.I want mah muscle wizard.
There's a dude on Something Awful who says Int is the most important stat and everything else can be dumped.
The Balance shall be Complete when every single stat has somebody who claims that about it
INT is useful for buffs and heals so it's Cleric's favorite stat. But if you only want to spam magic missiles, it's useless. And it's actually easier sometimes to land a smaller fireball than a badass big whole screen one.There's a dude on Something Awful who says Int is the most important stat and everything else can be dumped.
The Balance shall be Complete when every single stat has somebody who claims that about it
INT is useful for buffs and heals so it's Cleric's favorite stat. But if you only want to spam magic missiles, it's useless. And it's actually easier sometimes to land a smaller fireball than a badass big whole screen one.
A Spellcasting class ? : only need 2 stats, constitution and the one you need to be able to cast spell (even worse means a 18 is mandatory otherwise no high level spellcasting possible).
Really pathetic system.
Something that should be showing up in some weapon descriptions is when they are a "best of" damage type weapon. Weapons like swords and pollaxes are "best of" damage type weapons. In the case of swords, they will either do Slash or Pierce damage depending on the target's armor resistances vs. those types. Pollaxes do either Slash or Crush. There are other "best of" weapons but I can't remember them all off the top of my head.
One of the best weapons against stone beetles is a morning star. It does Crush damage and has a higher base Interrupt rating. Quarterstaves are also pretty good if you want to attack with reach.
I haven't picked any weapon specialization and only chose hold the line for my fighter. I seemed to do fairly well, either way. But I do agree your points.Level 1-5 List: All Classes
For referencing etc. in discussions and whatnot~
I think all these "Weapon Focus, Weapon Specialization and Hold the Line" should be Skills that you Level up with Skill points instead... this allows the Player to pick whether they want to have a high Lore, or if they want to have a high Weapon Skill, or even if they can Hold enemies at bay. These are "general talents" and everyone but like 2-3 Classes have them and Character Building would become MUCH more diverse with Proficiency in the SKILL list.
Let the Class Specific Talents be some spiffy cool looking Ability Upgrade Screen (Because that's all they do anyways).