I find it interesting that they spun off a whole 'nuther holding company for the Pillars IPR. Looks like insurance to me. If Obsidz goes tits-up the IPRs will be auctioned off; with them in DRIL they're safe in case that happens.
Put another way, fuck me but they believe in it.
Very smart decision, especially for a self published company. The IPs can generate revenue stream even if the company goes belly up, since holding IPs doesn't require any upkeep. The tricky part is building the serious IP portfolio with brands like FO, Arcanum and etc.
I always suspected you were stupid and retarded on all your comments rather than trying to troll on almost everything you post but this confirms it; the fact that you weakly maturbate to the Sears catalogue on your mom's basement and dont have a simple grasp on what an IP actually is worth is
If your IP is Fallout or Star Wars yeah they might be worth to pickup and spin into consolized shit like Fallout 4 but Obsidian has a nice niche IP in Pillars but is is small potatos for a publisher to actually be interested in purchasing said IP to sell a palty million copies at an average of $22 a pop
So how much would the IP be worth genius? For a niche game which is nothing behind the studio that develops it and even if it were it is not enough to justify the costs for acquiring it?
I know from your rants you barely have any grasp on anything work or even real world related and you pull most of your shitposting straight out of your ass so delight me with your responses we are all breathless for them
Remember FO? Well the shit started with giving free pizza and working after hours by single man named TC. How much was it worth? Well, USD 5 mn (when it was niche), when sold by a bankrupt company. Now? I am guessing somewhere north of hundred million dollars (without doing any market research, and comparing to similar sales). Star Wars franchise sold for USD 4 bn. Yes, I know it has a wide recognition, but on creative basis it is quite weak. I would be very suprised if few capable devs like Avellone couldn't come up with something better.
The franchise could be rented for some popamole developer if it has some appeal increasing its value exponentially if selling is not profitable or out of the question.
Another thing is that owning IPs in a separate entity, lets the company restart production in case of bankruptcy. If for example Obsi goes belly up, people can just leave to newly formed company and restart development using the known IPs.
I admire your courage stupid one. Being demolished so badly and them coming back for more and more. If only your IQ could rival your hate...
Edit. You are retarded if you think I will go on some Reuters program (pay thousands of dollars for accesss of private information if they even have such details), then collect info. and do the fucking research on how much a small franchise can be sold for
absent payment. Do you think I am your personal investment banker?
Small market deals are notoriously hard to value as much of the value is derived from how much the
buyer is willing pay and
believes he will make money on the purchase (or will save on costs by not having to develop it's own franchise assuming the franchise being sold is good). Basically you are selling belief/thin-air or a promise of prosperity (pun intended).
However, a good and interesting franchise like: Marvel mutants, Star Wars, Starcraft or FO can go for hundreds of millions dollars. Now we can go to my original point that it's tricky to create such IP.
BTW. There are better things to masturbate on.