Rivmusique
Arcane
Still coming soon on GoG, how do I get it?Chris Avellone's novella is about Eora's most enigmatic god:
It's not available on the backer portal yet, only in the game files.
Still coming soon on GoG, how do I get it?Chris Avellone's novella is about Eora's most enigmatic god:
It's not available on the backer portal yet, only in the game files.
Hey Loren,
I added an issue. We will hope for a fix for a future patch.
I got your back
-Sking
http://forums.obsidian.net/topic/88090-303-confident-aim-still-bugged/
Hey Loren,
I added an issue. We will hope for a fix for a future patch.
I got your back
-Sking
http://forums.obsidian.net/topic/88090-303-confident-aim-still-bugged/
Remarkably toxic mood in that subforum right now.
AFAIK, they have. The issue with Confident Aim isn't stacking. It's just improperly calculated.surprised they haven't fixed all the stacking bonuses bugs yet.
Instead of balancing like an autist Sawyer should spend their resources on fixing the bugs of PoE. What purpose do these rebalances serve at all? They won't make the game better, they just make the characters work a bit differently.
Sure, fixing the balance issues are good at the beginning, but when you are just doing some percentage changes to fine tune everything to infinity, now that is just a waste of time. That won't make the game better or worse.Instead of balancing like an autist Sawyer should spend their resources on fixing the bugs of PoE. What purpose do these rebalances serve at all? They won't make the game better, they just make the characters work a bit differently.
Well, the game has gone through several iterations of heavy rebalancing since it was released, and it's definitely a better experience than it was at v1, or even v2, so it did work, up to a point.
But the major problems PoE has - the story, the chaotic combat - are here to stay, and can't be fixed anymore, short of a complete, drastic overhaul through a re-released version. And there won't be one.
The best we can hope is that they acknowledge these issues, and try to fix them in the sequel.
Instead of balancing like an autist Sawyer should spend their resources on fixing the bugs of PoE. What purpose do these rebalances serve at all? They won't make the game better, they just make the characters work a bit differently.
Bugs are prioritized by severity, meaning crash bugs first, then crit path quest bugs, then major quest bugs/gameplay bugs, then minor quest bugs and tuning. From the consumer's perspective, there's just a large mass of people working on bugs, but in reality, individual members either should not fix, or are not capable of fixing, any given bug that's in the list.
For example, a programming bug would not be assigned to a designer, and a design bug would not be assigned to an artist. Even within a discipline, certain people are suited to fixing certain bugs. I do all weapon tuning because I did almost all of the weapon implementation. Quest designers fix their own quest bugs because they have the most intimate familiarity with how the quest is structured.
Assigning a critical quest bug to any warm body who happens to be occupying a chair can result in a lot of inefficiency -- and often new bugs created by the attempt at a "fix". Similarly, there are idiosyncrasies to how some sections of game code work that really demand the attention of one or two programmers. Throwing new programmers at the problem would likely result in them spending twice as long orienting themselves and possibly making some poor engineering decisions.
Sure, fixing the balance issues are good at the beginning, but when you are just doing some percentage changes to fine tune everything to infinity, now that is just a waste of time. That won't make the game better or worse.Instead of balancing like an autist Sawyer should spend their resources on fixing the bugs of PoE. What purpose do these rebalances serve at all? They won't make the game better, they just make the characters work a bit differently.
Well, the game has gone through several iterations of heavy rebalancing since it was released, and it's definitely a better experience than it was at v1, or even v2, so it did work, up to a point.
But the major problems PoE has - the story, the chaotic combat - are here to stay, and can't be fixed anymore, short of a complete, drastic overhaul through a re-released version. And there won't be one.
The best we can hope is that they acknowledge these issues, and try to fix them in the sequel.
Instead of balancing like an autist Sawyer should spend their resources on fixing the bugs of PoE. What purpose do these rebalances serve at all? They won't make the game better, they just make the characters work a bit differently.
What's all this about not getting the Avellone novella? It's in a directory of the game installation files is it not?
Obsidian on twitter says it was last patch , the retardo dev in forums says another one is coming who to believe