Lomer2
Educated
- Joined
- Aug 28, 2012
- Messages
- 36
I've always been of the opinion that PoE has a great setting and well thought out lore. It just doesn't do anything with it though. They were doing through the necessary motions with development of the first game, hitting the necessary stretch goal promises, nothing more. It was the expansions when they first got to afford themselves giving more detail to the world.
Maybe the connection of the actual game with the setting could have been developed even futher but the main story, the sidequests and the companions are still closely tied to the lore. For instance:
- The main story was closely related to the origin of the pantheon and the concept of the souls’ eternal cycle;
- Eder and Durance are closely connected to the conflict between the gods Eothas and Magran. Durance is
even involved in the Eothas’s demise and survives murder attempt from Magran;
- Kana Rua represents Rauatai civilization;
- Pallegina serves as window to the culture of the Vailian Republics;
- Hiravias is an instrument through which the domains of two gods are explained as he is contemplating his spiritual path: Galawain and Wael;
- Grieving Mother is closely tied to the consequences of the Hollowborn curse and also has connection with the goddess Hylea;
- Sagani is also a vehicle to explore the concept of souls’ rebirth and represents the culture of Naasitaq people;
- Devil of Caroc is a result of an extremely advanced application of Animancy and the latter is a major theme in the setting;
- Maneha is used to explore certain aspect of the goddess Ondra (memory gift);
- Zahua represents Nalpazca culture;
- Aloth has connection to
the main antagonist and his organization, thus is also connected to the pantheon and its purpose;
- In the course of the main quest, side quests and through certain locations all existing gods are introduced and explored.
- The history of Dyrwood is very often referenced in dialogues and books.
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