Sweeet jeebus: finally got "The Ultimate" achievement
I don't know how many other people have done this (global Steam achievement rate is at 0%, and googling around I see one other mention as a reddit thread), but I felt like I had to share this accomplishment, because it was so brutal and is probably my proudest gaming accomplishment ever (beating out the time back in vanilla World of Warcraft when I PVP-ed to #7 on my server).
Pic proof:
Rest are too big to upload on the forums, so here's a dropbox link showing the ends of the big fights:
https://www.dropbox....PUxrumTKxa?dl=0 (as well as a gif of the last bounty, which involved desperately running around a lake for an hour). I also recorded the Llengrath fight because AFAICT there's like only one other video of someone pulling it off:
https://www.youtube.com/watch?v=rk4ODyBB88E (The first part of the fight is missing because I've never recorded something before so I forgot to turn it on; the only thing missing is me summoning Concelhaut to do Concelhaut's Crushing Doom on the Gaf the flyign dragon, only to do like 10 damage due to lots of misses.)
Obsidian: NEVER EVER EVER create an achievement like this ever again. I see Tyranny has a few similar ones, but frankly I don't see myself being as invested in Tyranny as I was in Pillars. Don't get me wrong, I am soooo super stoked that I got the achievement, but man was it absolutely brutal (and I feel sorry for all the other people who like to be 100% achievement completionists but don't want to devote so much of their time to getting The Ultimate).
Build strategy: I think being a paladin might the only viable choice for something like this, thanks to four reasons: faith and conviction (up to +5 deflection over a fighter, +20 other defenses), righteous soul (basically gives you immunity to lagufeths, and really helps out in fear aura fights e.g. dragons), zealous charge (though monks also have long stride, so maybe they can pull it off, but they don't have the crazy good defenses), and sacred immolation (more a sanity convenience than anything else). I got the idea for using a paladin from one of the soloing videos from the other Ultimate attempt, and basically once you build out a paladin there's a pretty clear optimal path for much of the game (so even though I didn't consult the other guy's build, I'm pretty sure we look pretty similar). For the harder fights, I re-specced aggressively just to focus on the biggest threats (for example, in Master Below fight I picked up Primal Bane, Savage Attack, Bloody Slaughter, just so I could aggressively take out the Adragans I knew would be there before they petrify me to death or perpetualy heal everyone with their infinite moonwells). Also, Drawn in Spring and Persistence are hands-down the best weapons in the game for soloing (possibly in general), because their wounding effect is raw damage and the 25% number is based off of your
pre-DR damage. This means against tough, high-DR enemies
most of your damage will come from the wounding effect.
On save-scumming: yes, I actually did this as bug insurance. Back before White March expansions when I was trying to get Triple Crown Solo, i finally succeeded on the 7th try, and two of those earlier failures were due *exclusively* to bugs. I didn't end up having to restore a save that much this time around, but it was almost exclusively because of two bugs that kept cropping up (the first has been around ever since they stopped making potions instant-use like they are in Tyranny):
1. whenever you use a potion, there is a non-trivial chance that your character will bug out their actions and a) do a drinking animation but no effect happens, b) do a drinking animation, consume a potion, but nothing happens, c) your character will just have the idle "..." in their action indicator and not do anything. this can really screw you over when you're desperately trying to drink a potion of endurance, for example. At least this is better than in the 1.x days where sometimes your character would get permanently stuck (to the point where even after all enemies are defeated--by other party members--combat would never end).
2. more severe: there's a buggy interaction with effects that reduce stun duration. if you get stunned (*cough* relentless storm *cough*) and for whatever reason you have a 0 or close to 0 stun duration from the effect, your character may get *locked* into a stun animation, even though they have no stun debuff. Sometimes you can get your character to snap out of it by hitting "x" to cancel any action, sometimes you're just screwed. This screwed me over in several fights involving adragans, actually (who love to use relentless storm).
Apart from that, I actually did get *really* close to death several times (this was my third attempt; I've been working on this since june). I barely ended Master Below with ~100 health (not endurance!) left, because of those damned adragans and their petrify. The final bounty I also barely ended up ~150 or so health, because fighting 3 ancient memory chanters solo means everyone basically has infinite endurance, so you basically have to whittle away their actual health (which is several times their endurance). Llengrath I got very close to death (and I actually thought I would fail after coming all this way), and you can see this in the video (me assessing my health periodically, bracing myself for major disappointment), because Gaf just did so much damage to me early on that he blew through most of my health (but fortunately everyone else had either easily dodgable attacks or were easy to kite, like the bigger dragon). Alpine Dragon I also got close to death, but I wasn't worried because once the dragon was taken out the rest of the foes were easily wiped out with a sacred immolation.
I really wish Steam provided more detailed specifics on global achievement rate. I'm really curious how many people have gotten The Ultimate. I actually expect that you could fit the total number of people who have done it into one room and feed them all with just a few pizzas.
This is kind of a self-congratulatory thread, but if anyone wants more detailed strategies for the dragon/archmage/bounty fights for their own attempts at The Ultimate or is just curious, let me know and I can post more.