Grunker
RPG Codex Ghost
I fucking hate that RPGs force you to choose between competent builds (create your own party) or content (use NPCs) like this. Why can't we have both? Asked Josh about it regarding Deadfire but he hasn't responded yet
PoE's companions were given a bit of a jack of all trades spread so you could build them towards whichever playstyle you prefer. The content was balanced around this. Deadfire will likely be the same.
Don't give a shit and Josh shouldn't either - he is the gamist after all. He's made plenty of excuses for dubious abstractions in other places. If the player can live with it, why deny them the option?
Well you can, you just have to use mods, which a power user should have no problem with. Josh does care to some extent, after all that's why he designed PoE's attributes the way he did: so "role playing" builds wouldn't feel terrible.
ad. 1. I'm saying there's no reason not to have the option.
Ad. 2. you can't, actually. There is no mod with full Level 1 NPC functionality for PoE.
It's also a matter of keeping the content fun. I've played through the game twice now, I want to test out new party combinations both in terms of builds but also companions. There isn't really a reason not to let the player do this except whatever arbitrary reasons the dev can conjure up.