AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
That, and the fact I'm overloaded with information per second in combat. That's a problem I've been having since the beta.Well the Priest 'counter spells' don't remove the stun, they reduce the duration - which in most instances makes the spell not worth casting for the purpose of removing the stun. The way they are designed lessens the tactical reactivity of combat compared to the Infinity Engine games, which is my main gripe with the combat in Pillars of Eternity.
The cooloff timers in the IE games were there for a reason it seems.
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