Angthoron
Arcane
- Joined
- Jul 13, 2007
- Messages
- 13,056
Hello, Captain Obvious.I can bet that "TotSC-style expansion" will turn out to be as much of deceptive namedropping as "capturing the feel of the Infinity Engine games" was.
Hello, Captain Obvious.I can bet that "TotSC-style expansion" will turn out to be as much of deceptive namedropping as "capturing the feel of the Infinity Engine games" was.
I guess it's pretty deceptive to call it a TOtSC-style expansion considering TotSC didn't add new companions.I can bet that "TotSC-style expansion" will turn out to be as much of deceptive namedropping as "capturing the feel of the Infinity Engine games" was.
Thanks for admitting that the only way to like PoE is to not play it.Well, the funny thing about PoE is that its haters have finished the game more times and like to talk about the game more than its fanboys.
Get ready to leave Pallegina and the non-human companions behind, it's time for the white man to march!
Coming later this year, the two-part expansion to the acclaimed old-school roleplaying game Pillars of Eternity takes players on a journey where the Meadow Folk of the Dyrwood have finally had enough of being a minority in their own country.
"Historically, conflicts have almost always been about race", lead designer Josh Sawyer says. "In medieval Europe, the white people often found themselves warring against Arabs and Turks, with the non-whites more often than not being the aggressor. When the white people fought each other, it was mostly the result of schemes by the Jewish populations."
Obsidian CEO Feargus Urquhart is likewise enthusiastic about representing White Pride in gaming. "One of the best things about being an independent developer, is that there is zero influence from Jewish corporations. We get to pick and choose who we want to work with. We are very passionate about fighting for the survival of the white race in any way that we can, and we can't wait to get this expansion out for you guys to play."
The expansion isn't a mega dungeon or mini-mega dungeon or anything like that.
none of the expansion material was pre-made. making the content available before the end of the game (like tales of the sword coast and heart of winter) means that players can use content from the expansion (including companions) both in the end game (if players are already close to it) or for much more of the main game on replays. making a post endgame expansion means that only people who have completed the main game and want to continue playing with their endgame parties can make use of it.
Haha, he just said it was directly inspired by IWD.
It got pretty awkward when that presenter claimed he sank 50 hours in the game and said his party was at level 15.