I'm pretty sure it was 15, because he tried to quickly correct himself by saying it was 14 (lol).Archive available here: http://www.twitch.tv/twitch/v/6281592?t=5h34m000s
It got pretty awkward when that presenter claimed he sank 50 hours in the game and said his party was at level 15.
He said 5, I think?
Since he's in PR mode now, shouldn't we contact him for an interview?
Well, the funny thing about PoE is that its haters have finished the game more times and like to talk about the game more than its fanboys.Well, the fanboy hype isn't quite as amazing either, so we'll all just have to be quietly disappointed in each others in a passive-aggressive way.
Isn't he usually looking great?
I watched the video and the way he never paused during fights, and the way no one in the party took any damage.I'm pretty sure it was 15, because he tried to quickly correct himself by saying it was 14 (lol).Archive available here: http://www.twitch.tv/twitch/v/6281592?t=5h34m000s
It got pretty awkward when that presenter claimed he sank 50 hours in the game and said his party was at level 15.
He said 5, I think?
Lol, Infinitron:Or maybe he was playing on 2x speed and Easy Difficulty so he could fit the demonstration into the ridiculous 15 minute time slot he had and actually show people a variety of stuff, you try-harder
Lol, Infinitron:Or maybe he was playing on 2x speed and Easy Difficulty so he could fit the demonstration into the ridiculous 15 minute time slot he had and actually show people a variety of stuff, you try-harder
1. I've already played PoE, and that's the way it plays, whether you are making a demonstration or not. There is no challenge to combat at any difficulty. The video confirmed for me that being able to win in combat without pausing is intended. That's some way to catch that IE games spirit innit?
2. difficulty makes no difference with regards to enemy or party damage.
Isn't he usually looking great?
Thanks for remembering me that these fucking imbeciles used me and the other backers to be tied to a publisher again.With all the other games it's the publishers' decision
No challenge in combat makes experimenting with builds pointless. So a huge part of replayability is lost.Lol, Infinitron:Or maybe he was playing on 2x speed and Easy Difficulty so he could fit the demonstration into the ridiculous 15 minute time slot he had and actually show people a variety of stuff, you try-harder
1. I've already played PoE, and that's the way it plays, whether you are making a demonstration or not. There is no challenge to combat at any difficulty. The video confirmed for me that being able to win in combat without pausing is intended. That's some way to catch that IE games spirit innit?
2. difficulty makes no difference with regards to enemy or party damage.
When you remember all the criticism during the beta days that pausing was needed in excess, this bit is particularly funny.
Josh said:I wrote up bugs on those encounters but they haven't been addressed yet. I also don't like the ones that were shown in the footage.Not so sure about the encounter design and frequency of fights as shown in the footage, though.