Even if Bjorn will suddenly grow a pair of neurons to ditch AAA market for good, there are still questions whether they could replicate it.This. They could even make their own Archolos instead of trying and failing to catch-up with the current market. If Boomer shooters are a thing and games like Ion Maiden find their audience, there's no reason a Gothic 2.5 from PB would fail if it was at least half-decent.From a business standpoint, not returning to Gothic with the resurged interest after Archolos and a 'remake' of G1 in the works seems pretty stupid. People would D1P that shit en masse no matter how bad it would be.
The fact that the PB team gives a shit about keeping the Elex IP shows why they absolutely deserve to be shut down. Like why are they so obsessed with making an Elex 3 when the last game was a bomb?btw. the whole embracer situation shows very well how my recent thread about cRPG death was a result of business failure
A small studio getting hit full force with the pandemic while having a studio lead that is extremely stubborn with keeping everything the same as ever, Björn once mentioned he would rather shut down the studio than expanding the staff and changing engine.
The studio definitely suffered immensely under his leadership and the silver lining is that if somebody picks up PB, Björn won't be a part of the team.
... and this is why Ukraine must go.Risen is a very pretty shell, made by people who forgot how to make quest seemlesly integrated in the world.
It's gamey, silly and it's not Gothic.
It's bettet than Archolos though. I have about 45 minutes in Archolos and like 3 hours in Risen.
He was talking about ELEX. Why the fuck are you sperging about Risen??Risen 1 had the best melee combat maybe in all of gaming. Kingdomcome have pretty good combat too. Mount and blade has a spasming meme combat lol.The combat in ELEX is atrocious.
I settle for playing ranged weapons (which are still SHIT) only because melee is borderline unbearable.
I personally don't believe that Gothic formula cannot be sold to the modern audience, but they're serving it wrong.
Every ounce of their budget should've been put into combat and level design, but they're wasting money by animating terrible written and directed dialogues and cutscenes.
He was talking about ELEX. Why the fuck are you sperging about Risen??Risen 1 had the best melee combat maybe in all of gaming. Kingdomcome have pretty good combat too. Mount and blade has a spasming meme combat lol.The combat in ELEX is atrocious.
I settle for playing ranged weapons (which are still SHIT) only because melee is borderline unbearable.
I played ELEX.Nobody played Elex.You're trying too hard, retard. Also, you didn't play Elex.
Gollum killing Daedalic as well.Is this it for the German game industry?
Mimimi closes down to after the terrible looking pirates game.
There's Deck13 but they make that terrible looking sandstorm game instead of the Surge 3.
Oh man...Gollum killing Daedalic as well.Is this it for the German game industry?
Mimimi closes down to after the terrible looking pirates game.
There's Deck13 but they make that terrible looking sandstorm game instead of the Surge 3.
There are the remnants of Blue Byte known as Ubisoft Germany.Is this it for the German game industry?
Mimimi closes down to after the terrible looking pirates game.
There's Deck13 but they make that terrible looking sandstorm game instead of the Surge 3.
While it is sad and all, what's really stopping sacked team from Piranha Bytes from meeting again, forming a new company, say, Piranha Reborn and creating a new Gothic-like game?
With a fresh IP (perhaps a return to pure fantasy), a lower budget, some crowdfunding, perhaps some German gov money and old-school sensibilities. Return to their glory days, before the large corporate owners.
"From the creators of Gothic" line might not draw millions like "From the creators of Fallout: New Vegas" did, but it can draw hundreds of thousands, and it's enough for a new, indie studio.