- Joined
- Jan 28, 2011
- Messages
- 97,694
I think there's a more nuanced take here than "ACTUALLY, despite the high sales it turns out people hated the game all along, lolz!"
In the movie business, for instance, it seems to be recognized that certain movies are "one-offs" that don't really call for a sequel (maybe not quite as much in these days of superhero franchising, but still). It's recognized that a movie can be genuinely popular and enjoyable, but not necessarily in a "Yeah, I wanna see another movie about that in two years" way. Why not video games?
In the movie business, for instance, it seems to be recognized that certain movies are "one-offs" that don't really call for a sequel (maybe not quite as much in these days of superhero franchising, but still). It's recognized that a movie can be genuinely popular and enjoyable, but not necessarily in a "Yeah, I wanna see another movie about that in two years" way. Why not video games?