I really disagree with most of you guys about the plot.
Firstly, compared to the plots in all the IE games except Torment, PoE is better. BG2 has a better hook to draw you to Irenicus with the dream sequences, but this is not because it gives the story any more urgency than it does in PoE, it's because you are tricked into thinking you will get to see more cool stuff + more David Warner voice acting if you go to Spellhold.
Thats no trick. You do see more cool stuff and hear more DW being one of the coolest and best villains ever made.
The early plot hook of bG2 is done through several things you intentionally leave out because you are cheap lying bastard that is trying to boost his sense of enjoyment in PoE through intentionally skipping over various parts of other games.
1. It starts with the dream and then Irenicus personally torturing you.
2. Then you find out he killed some of your companions already.
3. Then you find out about all his terrible experiments
4. Then he causes your "sister" - another companion to be taken away from you, while being arrogant and dismissive to you - the powerful child of Bhaal who defeated Sarevok, no less.
and thats just the start and the opening hooks that then continue and get reinforced by direct influences on you and your character, through Spellhold area and its aftermath.
Compare to PoE - nothing except the game telling you that you should care about that strange dude you never saw before and that strange light that appeared from nowhere.
Anyhow, you all are completely wrong when you say this changes the world somehow. The man-made gods are still incredibly powerful beings who reward their followers. The reveal about the gods only has philosophical implications. - What is interesting here is the exact formulation of that question - there are a lot of definitions of "god".
There are no philosophical implications in that reveal. Nor are any such philosophies part of the game in any way. There are no lots of definitions of gods. Either a god is a god, or it is not.
The issues I adressed are the ones I personally find the most interesting.
Failure to make the player care: I addressed this in my comparison to BG2. The plot of PoE and BG2 shares a lot of common elements, in both games some soul fuckery happens, and you are supposed to feel an urgency to save your PC. IMO both of these hooks fails for me, mostly I feel the guys who say that BG2 is better than PoE in this regard are hypocrites. BG2's strength lies in the personality of the characters (and in the cool dream sequences). Essentially, players want to go to Spellhold either because they want to save Imoen, or because they want to advance the plot to see more of Irenicus and cool dream sequences. I would be very surprised if people were sincerely more motivated to care about the PC's soul in BG2 than in PoE.
Thats because you are a cheap liar who is inventing stupid ludicrous shit and presenting it as everyone's opinion.
It's very, very hard for me to see how any of the BG games made you care more about the game world than PoE did. I do think that players' selective memories, rose-tinted glasses and the established FR setting are almost wholly to blame for this.
Another stupid strawman/ad hominem argument applied to anyone and everyone who disagrees with you.
BG games had a much more interesting and diverse gameworld so yes, people did get to care much more about it then PoE false, third person removed descriptions of interesting places and convoluted third person plot hooks.
Reinforcing the narrative: As I wrote, I disagree with people about the reveal about the gods on this point. IMO revealing that the gods were originally made from the souls of humans
Thats one of the stupidest ideas i ever heard, on par with the Matrix idea that humans serve as energy sources for AIs. Here the souls are nothing but batteries to power up superhumans.
Which defeats the whole concept of the soul, by the way... so why would those "gods" need them?
Its just cheap self defeating schlock.
The theological aspect of animancy is scarcely mentioned throughout the first parts of the game. Obsidian were guarding the reveal of the gods far to well.
There is no theological aspect of animancy because there is apparently no gods and no souls, moron.
Nevertheless, PoE beats BG and BG2 hands down here.
I would even go so far as to saying that the BG series almost entirely lacks non-critical path content which reinforces the main narrative (you being a Bhaalspawn) outside of Imoen in BG2 and Sarevok in ToB.
Thats because Bhaalls children were special individuals (that Sarevok mostly destroyed) not just everyone you moron.
But there are lots of complaints that could be made about the BG games: You should have been able to stop Irenicus in Waukeen's Promenade, at Spellhold (his disappearance from which is a deus ex machina if anything) or maybe even in the Underdark. You should have been able to try to stop Sarevok from killing Gorion, and so on.
Stoping Irenicus at Waukeen promenade would end the game. And it would mean you are more powerful at the start of the game then someone who whops ass of Cowled wizards as a trick of the day.
Spellhold was a trap an obviously more powerful and smarter adversary set for you for specific goals - which are directly connected with the story - which you would ruin completely and you would end the game there if you could prevent it.
Sarevok killing Gorion is the main personal motivation you have for going after him in the beginning of the game, remove that and there is no motivation - just like PoE.
And you compare that, such crucial main plot elements with fucking riots the player has no control or influence over and that mean absolutely nothing but are another ludicrous convoluted and inefficient trick to push the player forward.
boring antagonist: Well, BG1 has Sarevok which is probably one of the most banal, shit, boring villains ever created.
Oh yeah, just because you claim so with screeching tone.
Dark voice - check, skull helmet - check, glowing eyes - check, killed your father - check, wants to become the God of Murder - check. I couldn't write a more parodic villain if I tried.
All that was fitting with the core of the story you moron.
BG2 has Irenicus, whose emo backstory is not very interesting to me, although not entirely without appeal. However, Irenicus has a really greatly written personality and a superb voice actor. You can say what you want about Bioware, but in BG1 and BG2 they were typically great at giving characters personality. Essentially you want to continue on the main path in BG2 just to see more of Irenicus.
You are repeating this same stupid idiotic idea over and over, implying this is everyone motivation but havent provided a single proof of that despite literally exposing it is only your own stupid idea.
I think that pretty much sums it up.
Yeah, it sums up you are an incoherent fanboi who has no actual arguments for his shrieking splurge of a post that is actually only based on your extreme emotional engagement with PoE who you cannot excuse in any other way except these retarded strawman arguments.
The only reason you are doing this is because reading critiques makes you enjoy PoE less.