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PoE Sales Analysis Thread

Fry

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All of you...

 

AN4RCHID

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4th on Steam's "Top Sellers" behind GTA V, Elite: Dangerous, and Cities: Skylines. Different editions make up #1, #3, and #4 on GOG's "Popular" list.
 

DeepOcean

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Imagining the game sold 300.000 copies on Steam and GoG so far. That is 13.497.000 millions, half this for taxes, Paradox and Steam... 6.748.500 million dollars more or less, enough to keep the whole Obsidian afloat for six months without any other project if you go by what Feargus said of Obsidian operational costs of being of one million a month. Not bad for one game and Obsidian can easy kickstart another one, PoE selling 600.000 copies over time isn't something irrealistic so... well, Feargus wasn't kidding when he said that having an original Ip was crucial. It is very ironic that Obsidian tried for so long to do AAA stuff to pay the bills and that only schewd them up even more and it is kickstarter games of all things that can give them some stability.
 

Crooked Bee

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Yeah, but it can only give them some stability in conjunction with traditional publisher-funded games, so.
 

DeepOcean

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Yeah, but it can only give them some stability in conjunction with traditional publisher-funded games, so.
I wasn't saying it is a good idea for Obsidian to stop making AAA games, I was just wondering how Ip laws hit the creative people the most and reward too much the financial people that love to collect ips like maniacs. I mean, from what I heard, Bethesda gave money for Obsidian to make New Vegas but that was it, Obsidian didn't get even 1% of the sales of the game. If they had even a tiny participation on the sales, they wouldn't be on the situation they were before the tank busting game and the kickstarter.
 

AN4RCHID

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Eternity alone won't be sustainable, but they just need one or two more original IPs like InXile's doing. Preferably a storyfaggy hard sci-fi with Mr. Chris Avellone as narrative lead.

I was just wondering how Ip laws hit the creative people the most and reward too much the financial people that love to collect ips like maniacs.
hint: the creative people aren't the ones who have been lobbying for tougher IP laws for the past century.
 

WalkinDude

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Inxile is also a way smaller studio than Obsidian. They can manage off of just kickstarter-tier RPGs, Obsidian would need to fire all their tank drones if they were to stop relying on the traditional publisher model all together.

Not that anyone gives a shit about tanks but hey if Obsidian wants to run a charity operation for popamole developers good for them.
 

AN4RCHID

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"Kickstarter-tier" RPGs are way more profitable in the long run than what Obsidian has been relying on, though. But yeah, InXile can handle 1.5 projects of approximately PoE's scale; no reason Obsidian couldn't develop two or three simaltaneously.
 

AwesomeButton

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I don't know if this was already posted or not:
http://steamspy.com/app/291650
From what I could gather this site is somewhat reliable. It collects a lot of info from steam api and collates it to get somewhat reliable info.

Also
http://steamspy.com/app/72850
8000000.
Is this just the hero edition or all of them, because the price says $44.99? I doubt this site tracks all editions as they are sold as separate products, or am I wrong?
 

Blackguard

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I don't know if this was already posted or not:
http://steamspy.com/app/291650
From what I could gather this site is somewhat reliable. It collects a lot of info from steam api and collates it to get somewhat reliable info.

Also
http://steamspy.com/app/72850
8000000.
Is this just the hero edition or all of them, because the price says $44.99? I doubt this site tracks all editions as they are sold as separate products, or am I wrong?

SteamSpy gathers its data by tracking how many people own PoE on Steam, and no matter what version you bought it's always called PoE in your Steam library. So yes that includes all the different editions.
 

AwesomeButton

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I don't know if this was already posted or not:
http://steamspy.com/app/291650
From what I could gather this site is somewhat reliable. It collects a lot of info from steam api and collates it to get somewhat reliable info.

Also
http://steamspy.com/app/72850
8000000.
Is this just the hero edition or all of them, because the price says $44.99? I doubt this site tracks all editions as they are sold as separate products, or am I wrong?

SteamSpy gathers its data by tracking how many people own PoE on Steam, and no matter what version you bought it's always called PoE in your Steam library. So yes that includes all the different editions.
Mhm, I checked it and saw. So it's unlike GOG, where the different versions of the game would have different ids.
 
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According to that Steam Spy app, a lot of releases must be selling a lot more than I thought they would. Interesting stuff. Between all retailers, D:OS must be nearing a million by now.

Shadowrun Returns also sold crazy well and Shadowrun: Dragonfall better than expected, but that might be a reflection of the price tag.
 
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dukeofwhales

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According to that Steam Spy app, a lot of releases must be selling a lot more than I thought they would. Interesting stuff. Between all retailers, D:OS must be nearing a million by now.

Shadowrun Returns also sold crazy well and Shadowrun: Dragonfall better than expected, but that might be a reflection of the price tag.

Humble Bundle 13 included SRR, which would have added 150,000+ to its apparent sales. Still, that's 600k+ which is very good.
 

Abu Antar

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SRR has been in more than one bundle if I recall correctly.
 

Kirkpatrick

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According to that Steam Spy app, a lot of releases must be selling a lot more than I thought they would. Interesting stuff. Between all retailers, D:OS must be nearing a million by now.

It's over a million some time now. There was a Belgian (or Dutch? can't remember) paper article about it, that they've sold over million by then.
 
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IHaveHugeNick

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300k full price says is pretty good, but with how much hype it received I kind of expected this to sell better. Still, RPGs continue to sell for many years after launch, so that should give them good enough of a cushion for a while. And then they can do another Kickstarter as a sort of 2-year preorder.
 

ArchAngel

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300k full price says is pretty good, but with how much hype it received I kind of expected this to sell better. Still, RPGs continue to sell for many years after launch, so that should give them good enough of a cushion for a while. And then they can do another Kickstarter as a sort of 2-year preorder.
It should sell 1 million in 1 year and that is more than what they expected. I remember when they announced their partnership with Paradox they said they expect sales to be 10x backer numbers.
 

DeepOcean

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300k full price says is pretty good, but with how much hype it received I kind of expected this to sell better. Still, RPGs continue to sell for many years after launch, so that should give them good enough of a cushion for a while. And then they can do another Kickstarter as a sort of 2-year preorder.
It's selling more or less on the same rate as D:OS. It took a month for D:OS to sell 500.000 copies and more or less six months for it to sell 1 million. Actually. with bundle or no bundle, I expected those kickstarter RPGs to do alot worse than they are doing. It appears that there are quite a few traditional RPG fans out there, nowhere like CoD popamolers but more than enough for Obsidian to live by if the times get rough again.
 

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