Zed Duke of Banville
Dungeon Master
- Joined
- Oct 3, 2015
- Messages
- 13,279
Obsidian was at its best in Fallout: New Vegas because it was able to use another company's game engine (Bethesda's Morrowind engine as modified for Oblivion and then Fallout 3, with slight additional changes) as well as the Fallout setting as defined in the original two games and then further expanded with ideas from later projects that never came to fruition but that could be re-purposed for New Vegas. However, the company has repeatedly proven itself incapable of creating its own well-designed game engines or its own well-designed settings. Over the last 18 years, Obsidian has been a vast sink of talent, wasting abilities that could have been put to better use at other companies, or even freelance.