Duraframe300
Arcane
- Joined
- Dec 21, 2010
- Messages
- 6,395
The only thing I install is yup and maybe jsawyer.
Whenever you see NV modding guides that recommend oodles of mods, most of it is unnecessary retextures, or maybe quest mods. The only things I think you really "need" are the bug fixes and JSawyer rebalance mod. People get in the habit of using 100+ mods because you actually need that to make Skyrim good, but you don't need that for NV.
You can mute the voices in the settings, though I'm not sure why you'd want to. Most of it is at least fine, with some of it being great. I'm going to go on record and say that New Vegas is better written than Fallout 2.Whenever you see NV modding guides that recommend oodles of mods, most of it is unnecessary retextures, or maybe quest mods. The only things I think you really "need" are the bug fixes and JSawyer rebalance mod. People get in the habit of using 100+ mods because you actually need that to make Skyrim good, but you don't need that for NV.
Is there a mod to bring back writers from the original Fallout?
And another one to mute all the "voice acting"?
Is there a mod to bring back writers from the original Fallout?
I played NV before playing Fallout 1. Having heard this game is a worthy successor to Fallout i thought to myself after finishing it "why the fuck is Fallout considered to be this masterpiece if this game(NV) is a complete snorefest. The brothers of steel are boring and dont make sense, the Khans are a bunch of pushovers and their leader is not intimidating at all, etc. Just from a fictional and lore perspective this world is fucking stupid."
Then i decided to play Fallout 1 and became a fan instantly. The writing, the fiction, the factions,the characters, the Glow everything was cool and logical. The premise too, unlike fucking NV.
Which mod makes the color pallete non-vomitous and replaces the setting with one that's actually interesting?
Which mod makes the color pallete non-vomitous and replaces the setting with one that's actually interesting?
https://www.nexusmods.com/newvegas/mods/34888 & https://www.nexusmods.com/newvegas/mods/62481/?tab=files
https://www.nexusmods.com/newvegas/mods/67636
So, it appears that the orange tint of the game was probably the result of a bug
I played NV before playing Fallout 1. Having heard this game is a worthy successor to Fallout i thought to myself after finishing it "why the fuck is Fallout considered to be this masterpiece if this game(NV) is a complete snorefest. The brothers of steel are boring and dont make sense, the Khans are a bunch of pushovers and their leader is not intimidating at all, etc. Just from a fictional and lore perspective this world is fucking stupid."
Then i decided to play Fallout 1 and became a fan instantly. The writing, the fiction, the factions,the characters, the Glow everything was cool and logical. The premise too, unlike fucking NV.
That's because New Vegas isn't a successor to Fallout at all.
It's a successor to Fallout 2. It was made by largely the same people who made Fallout 2 - which already was a different team to the guys who made the original. Cain, Boyarsky, Anderson left Interplay to found Troika after Fallout 1. The people who made Fallout 2 are not the people who made Fallout 1. At Obsidian, there were a lot of people who had worked at Interplay when Fallout 2 was made, and they also worked on New Vegas.
The tone, the writing, the silly elements of the setting, it's all Fallout 2 through and through. Same tone, same kind of worldbuilding. The first two Fallout games are very different in tone, and New Vegas perfectly captures Fallout 2.
Come Fly With MeI played NV before playing Fallout 1. Having heard this game is a worthy successor to Fallout i thought to myself after finishing it "why the fuck is Fallout considered to be this masterpiece if this game(NV) is a complete snorefest. The brothers of steel are boring and dont make sense, the Khans are a bunch of pushovers and their leader is not intimidating at all, etc. Just from a fictional and lore perspective this world is fucking stupid."
Then i decided to play Fallout 1 and became a fan instantly. The writing, the fiction, the factions,the characters, the Glow everything was cool and logical. The premise too, unlike fucking NV.
That's because New Vegas isn't a successor to Fallout at all.
It's a successor to Fallout 2. It was made by largely the same people who made Fallout 2 - which already was a different team to the guys who made the original. Cain, Boyarsky, Anderson left Interplay to found Troika after Fallout 1. The people who made Fallout 2 are not the people who made Fallout 1. At Obsidian, there were a lot of people who had worked at Interplay when Fallout 2 was made, and they also worked on New Vegas.
The tone, the writing, the silly elements of the setting, it's all Fallout 2 through and through. Same tone, same kind of worldbuilding. The first two Fallout games are very different in tone, and New Vegas perfectly captures Fallout 2.
Eh, imo its somewhere in between. It was nowhere near as silly as F2 got at times. And even the silly things got a lot darker than F2 took them. Also much less pop culture refrences.
Come Fly With MeI played NV before playing Fallout 1. Having heard this game is a worthy successor to Fallout i thought to myself after finishing it "why the fuck is Fallout considered to be this masterpiece if this game(NV) is a complete snorefest. The brothers of steel are boring and dont make sense, the Khans are a bunch of pushovers and their leader is not intimidating at all, etc. Just from a fictional and lore perspective this world is fucking stupid."
Then i decided to play Fallout 1 and became a fan instantly. The writing, the fiction, the factions,the characters, the Glow everything was cool and logical. The premise too, unlike fucking NV.
That's because New Vegas isn't a successor to Fallout at all.
It's a successor to Fallout 2. It was made by largely the same people who made Fallout 2 - which already was a different team to the guys who made the original. Cain, Boyarsky, Anderson left Interplay to found Troika after Fallout 1. The people who made Fallout 2 are not the people who made Fallout 1. At Obsidian, there were a lot of people who had worked at Interplay when Fallout 2 was made, and they also worked on New Vegas.
The tone, the writing, the silly elements of the setting, it's all Fallout 2 through and through. Same tone, same kind of worldbuilding. The first two Fallout games are very different in tone, and New Vegas perfectly captures Fallout 2.
Eh, imo its somewhere in between. It was nowhere near as silly as F2 got at times. And even the silly things got a lot darker than F2 took them. Also much less pop culture refrences.
Eh, imo its somewhere in between. It was nowhere near as silly as F2 got at times. And even the silly things got a lot darker than F2 took them. Also much less pop culture refrences.
I played NV before playing Fallout 1. Having heard this game is a worthy successor to Fallout i thought to myself after finishing it "why the fuck is Fallout considered to be this masterpiece if this game(NV) is a complete snorefest. The brothers of steel are boring and dont make sense, the Khans are a bunch of pushovers and their leader is not intimidating at all, etc. Just from a fictional and lore perspective this world is fucking stupid."
Then i decided to play Fallout 1 and became a fan instantly. The writing, the fiction, the factions,the characters, the Glow everything was cool and logical. The premise too, unlike fucking NV.
That's because New Vegas isn't a successor to Fallout at all.
It's a successor to Fallout 2. It was made by largely the same people who made Fallout 2 - which already was a different team to the guys who made the original. Cain, Boyarsky, Anderson left Interplay to found Troika after Fallout 1. The people who made Fallout 2 are not the people who made Fallout 1. At Obsidian, there were a lot of people who had worked at Interplay when Fallout 2 was made, and they also worked on New Vegas.
The tone, the writing, the silly elements of the setting, it's all Fallout 2 through and through. Same tone, same kind of worldbuilding. The first two Fallout games are very different in tone, and New Vegas perfectly captures Fallout 2.
The people in FNV don't even look human, they look like slightly higher resolution Oblivion abominations.All NV needs is the JSawyer mod (which would have been vanilla, if NV didn't need to sell to millions of retards), and a couple of bug fixes. When people here complain about graphics and textures, you realize that whatever issue exists is not with the game.
While it's true that NV > FO 3-4, anything post-Tactics doesn't have the spirit of Fallout. On its own NV is decent, but The Gay Worlds won't even be that.
While it's true that NV > FO 3-4, anything post-Fallout 1 doesn't have the spirit of Fallout. On its own NV is decent, but The Gay Worlds won't even be that.
While it's true that NV > FO 3-4, anything post-Fallout 1 doesn't have the spirit of Fallout. On its own NV is decent, but The Gay Worlds won't even be that.
fixed
Y'all are missing out, New Vegas has a lot of worthwhile mods. Other than JSawyer, almost all of my mods here are either bugfixes or restored content:
And FNV is shit, everyone plays with 200+ mods.