Terenty
Liturgist
- Joined
- Nov 29, 2018
- Messages
- 1,471
Since New Vegas is apparently such a great game with brilliant writing, can someone give me a clear motivation for the courier to do anything in the game? Thanks
That's the dumbest critisism ever leveled at New Vegas. Especially if your such a fan a Fallout 1 (I am too, but thats beside the point).
Giving your charachter too much backstory hurts role-playing. You had dialogue options to define it more, but that was never forced upon you. Fallout 1 was exactly the same way. You were send out into the wasteland, but your motivation was up to you. You didn't have to play a charachter that says *Oh, yeah. Gotta help that vault*, you could just dick around and come up with your own.
Fallout 3 for example was the complete anthitesis to that. It spilled out your entire fucking childhood. One of the many reasons it sucks.
Fallout 1 had logical and understandable reasons for you character to care and pursue his goal. You could roleplay however you like, but the plot had a simple and relatable hook.
In New Vegas the most sane thing to do plot wise would be to change the line of work and stay at Goodsprings or smth. Not go after a person that almost killed you. The protagonist is completely unrelatable and unrealistic in his pursue of adventures, after what happened to him