Answer this question by choosing any two of the options above.
What of Torment?If the gameplay is poor, then little can be salvaged.
What of Torment?If the gameplay is poor, then little can be salvaged.
It really depends on how you define gameplay. If gameplay is combat and systems, then Torment has shit gameplay, yet the game is great despite that. If it includes dialogues, choices, situations and encounters, then Torment has interesting gameplay and the game is great because of it. I mean, is unlocking the Circles of Zerthimon gameplay? Is bringing your own severed arm to the tatoos guy to extract your previous selves' tatoos gameplay? I consider it so, but I know some don't.
I agree about Discovery. But it's not exclusive to exploration, it can also be about narrative. In fact, it's best when both are linked.Exploration: If there isn't stuff to discover, it usually doesn't hold my interest very long.
Exploration, combat, and character-related elements are the three components that define the RPG genre, and any poll that was entirely missing exploration might as well be tossed out.I added an exploration option. I could reset the votes, but I think it's still early enough not to have to.
You have an Iron Tower avatar, clown. They literally do C&C + combat.Disgusting combatfags on codex, no surprise.
You want C&C and combat? Well that makes no fucking sense lol.
STORY is paramount.
The reason why you guys never recognize a good RPG when ya thrown one in yo face.
AoD is more C&C + exploration. Combat is secondary, you can even play without ever fighting.You have an Iron Tower avatar, clown. They literally do C&C + combat.