DJOGamer PT
Arcane
Play OTXOHotline Miami
Play OTXOHotline Miami
RE2 remake felt like survival horror really caught up to the possibilities technology allows.I agree with the indies part but AAAs were way worse in the 2005-2012 dark ages than nowadays, please be reminded that ~GOTY~ 2009 was Uncharted 2 and you can't possibly go deeper into popamole shit than that. I don't know how it happened but I'm happy so many single player game developers left health regen behind. Stuff like the Resident Evil 2 remake wouldn't have been possible in 2008, heck, STALKER SOC still has a reputation for being eurojank dating back to these days despite being more polished and less bloated than your average sandbox game today.
Indies are kind of shit too. There's a few gems but complaining about woke games and saying indies are better is plain wrong. So many indie games are minimalist woke garbage or aren't even indies at all and claim the title for the art style.
Yes definitely, but would stuff like RE2 remake even be created in a world where indies didn't come along to plant these seeds of "hey those things were really great, why did they stop doing that?" across dozens of genres, with concrete examples of commercial successes, vocal fanbases and so on? Would health regen ever be dropped in a world where we'd only have AAA over AAA doubling down on it as the only way to go? With HP meters permanently dropped as frustrating relics of the unsophisticated past or whatever those people would tell each other. Maybe these are too much of a stretch, sure, but still, I really do believe one thing led to another. A good example of that would be Braid, which single handedly proved (alongside Portal, to be fair) that yes, there are people out there interested in puzzle games in the current year of 2008, how about that. Puzzle games were virtually dead for almost 10 years before that and flourished tremendously after that, which subsequently led to a revival in many other adventure subgenres like detective games, which in turn gave us Obra Dinn and Case of the Golden Idol, and so on and so forth. You kill the first event in the chain, who knows how different things would've turned out.I agree with the indies part but AAAs were way worse in the 2005-2012 dark ages than nowadays, please be reminded that ~GOTY~ 2009 was Uncharted 2 and you can't possibly go deeper into popamole shit than that. I don't know how it happened but I'm happy so many single player game developers left health regen behind. Stuff like the Resident Evil 2 remake wouldn't have been possible in 2008, heck, STALKER SOC still has a reputation for being eurojank dating back to these days despite being more polished and less bloated than your average sandbox game today.
Without indies, the industry might've spiraled out of control into even worse PS3 gens after the original one, that's why I illustrated it that way. If we are to consider all the existing AAA games in our timeline and just remove the indies though, then absolutely, AAAs today are way, way better than PS3 gen ones. That generation was just AIDS in a bottle.
As a big metroidvania fan I really struggle to find the quality games. Even the "legendary" games like Hollow knight don't click with me. I hate the knock back on attacking and so many games take that mechanic. You end up with a lot of trash and with the death of dedicated websites it's hard to find metroidvania.com and all the new games getting reviewed to pick what to play.There are tons of indie games so it's expected that there will be more trash to sift through, but personally I haven't found it hard to find enough gems to occupy my free time. In fact, my backlog's size is far beyond what I'll be able to play in the next few years.
Didn't the PS4 lean extremely hard on Indies for it's first year?That's fair then, indies did allow a space for many genres to stay alive while the worst trends of the PS3 generation faded away. Most of my gaming time in that period was also overwhelmingly dominated by indie titles, aside from the obvious time spent on older classics.
As a big metroidvania fan I really struggle to find the quality games. Even the "legendary" games like Hollow knight don't click with me. I hate the knock back on attacking and so many games take that mechanic. You end up with a lot of trash and with the death of dedicated websites it's hard to find metroidvania.com and all the new games getting reviewed to pick what to play.There are tons of indie games so it's expected that there will be more trash to sift through, but personally I haven't found it hard to find enough gems to occupy my free time. In fact, my backlog's size is far beyond what I'll be able to play in the next few years.
Didn't the PS4 lean extremely hard on Indies for it's first year?That's fair then, indies did allow a space for many genres to stay alive while the worst trends of the PS3 generation faded away. Most of my gaming time in that period was also overwhelmingly dominated by indie titles, aside from the obvious time spent on older classics.
Souldiers and Environmental station alpha are both great if you haven't tried those. I plan to crack Rain world this week and get into it.
Crack as in play it until I get over the hump and can enjoy it. I usually love games that I have to do that with, they're always some of my favourites.Why would you crack an indie game thats supposedly great and costs like $10 on any sale? Don't you want the developers of these to make money and continue making them?
ESA is a really solid and it's end game is it's own game on top of it. You probably need a guide to do the end game because it's super cryptic and supposed to be community solved but it has lots of bosses and some of the most memorable areas locked behind it.Souldiers and Environmental station alpha are both great if you haven't tried those. I plan to crack Rain world this week and get into it.
Gotta get Env Station Alpha, not the first time I see it mentioned.
Also, game + expansion is going for 26.5 bucks at GOG and can easily give over a hundred hours of fresh gameplay across campaigns, definitely worth every cent. Do it for the slugcats.
Have you tried Super Metroid hacks?As a big metroidvania fan I really struggle to find the quality games. Even the "legendary" games like Hollow knight don't click with me. I hate the knock back on attacking and so many games take that mechanic. You end up with a lot of trash and with the death of dedicated websites it's hard to find metroidvania.com and all the new games getting reviewed to pick what to play.There are tons of indie games so it's expected that there will be more trash to sift through, but personally I haven't found it hard to find enough gems to occupy my free time. In fact, my backlog's size is far beyond what I'll be able to play in the next few years.
Didn't the PS4 lean extremely hard on Indies for it's first year?That's fair then, indies did allow a space for many genres to stay alive while the worst trends of the PS3 generation faded away. Most of my gaming time in that period was also overwhelmingly dominated by indie titles, aside from the obvious time spent on older classics.
I don't like how Metroid controls. I find the aiming to be awkward and the jumping tech to be clunky. I finished it once and didn't understand the obsession. It's fine for it's era but it has lots of issues modders could have fixed.Have you tried Super Metroid hacks?As a big metroidvania fan I really struggle to find the quality games. Even the "legendary" games like Hollow knight don't click with me. I hate the knock back on attacking and so many games take that mechanic. You end up with a lot of trash and with the death of dedicated websites it's hard to find metroidvania.com and all the new games getting reviewed to pick what to play.There are tons of indie games so it's expected that there will be more trash to sift through, but personally I haven't found it hard to find enough gems to occupy my free time. In fact, my backlog's size is far beyond what I'll be able to play in the next few years.
Didn't the PS4 lean extremely hard on Indies for it's first year?That's fair then, indies did allow a space for many genres to stay alive while the worst trends of the PS3 generation faded away. Most of my gaming time in that period was also overwhelmingly dominated by indie titles, aside from the obvious time spent on older classics.
Weak lame fake and ghey. DC is one of the highlights of the game, if you have zero stealth capability just buy/craft some and you're good to go.So Underrail is on my shit list now.
Just an onslaught of bad takes from you lately, huh?You can't git gud by swimming through a torrent of shit. No matter how much of this shit you swallow.