1.4 million, New Playable Race, Class, and Companion!
Expands your options for character creation and adds a companion of the new class.
This doesn't cost very much to add and can add to replay value. Not a big deal, but okay.
1.6 million, a Mac Version of Project Eternity and The Story Grows!
We've listened and we’ll make a Mac version of the game at this tier. We're also going to add a new major storyline along with new quests, locations, NPCs, and unique loot (special histories everyone?).
OSX, +1 storyline for an additional 200k. Seems like a good deal. Nothing wrong with this.
1.8 million, New Playable Race, Class, and Companion!
The options grow for your main character and the roster of your motley crew expands with the addition of a new companion from the selected class.
Nothing wrong with this goal except that it is becoming repetitive. I'd rather see a larger, deeper story or maybe even (gasp) some improved graphics, or a more sophisticated combat system.
2.0 million, Player House!
Get your own house in the game that you can customize, store equipment in, and where your companions hang out, or, as the elves say, "chillax".
Obvious Biodrone pandering is obvious. OTOH, it doesn't take much money or development time for them to add it and if it leads to a bunch of biodrone gamer chicks helping to fund the game just because they'll pony up for any game that lets them play house in some way then I don't have a major problem with it. As long as it doesn't turn the game into the Sims. It's just a location where you can put stuff. That should take a programmer maybe a few hours to implement. I think it's the focus on the biodrones more than the goal itself that is alarming.
2.2 million, a new Region, a new Faction and another new Companion! And, dare we say it... ? LINUX!
Great news, everyone! For the Tarball Knights of Gzippia out there, we'll be adding Linux support!
Also, the world of Project Eternity grows in a major way with the inclusion of a whole new faction and the territory it holds. This adds new NPCs, quests, magic items, and hours of gameplay. And yes, you got it, another companion.
Linux support is awesome and it's difficult to imagine this project not reaching 2.2 mil. I love this trend. Pretty soon we won't need Windows for much of anything at all. All the best games nowadays are Kickstarter games and most of the best projects seem to be adding a Linux port. As Windows 8 approaches and shows what Microsoft's vision is for the future of their OSes (basically tablet focused OSes), I am migrating mostly to Linux now. Windows only for games, Adobe, Autodesk, and other linux-unfriendly applications. My goal is to spend 90% of my computer time in Linux.
: We are looking into it! Please check back for updates.
I am thinking of donating $500, which is about 2/3 my monthly income, but not having a DRM free version has really been giving me pause. I'd at least like to wait to donate until this is confirmed. I hate steam. Steam is the only reason that I still play a pirated, cracked version of FONV. A non-steam version has been requested on the Beth forums many times, but has always been ignored. For Steam only at best I'd throw in $65, but probably only $20-$25.