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- Jan 28, 2011
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"Oh, and Project Eternity "will have guns", Cain told me, "but we are not going into their details right now".
"Oh, and Project Eternity "will have guns", Cain told me, "but we are not going into their details right now".
Which makes it an excellent candidate for a 3'rd person shooter type rpg, as I've been saying all along. Don't get me wrong, I like the more tactical type of rpg such as TOEE, but it also requires tb combat, which PE doesn't have, and fully customizable parties /alt. big follower pool. If the combat is going to be some shitty BG/IWD/PST spin-off, which everyone agrees was not the big selling point of these games, then great romance options and a well written story might get lost in the murky swamp of boring combat encounters. Better to make combat a more enjoyable and interactive experience, perhaps borrow a page from more combat-focused games like Diablo 3 or various moba games?
kaizoku
Sadly, I don't mod RPGD anymore. Ask any of the mods that do (their names are in the forum description).
"Oh, and Project Eternity "will have guns", Cain told me, "but we are not going into their details right now".
Which makes it an excellent candidate for a 3'rd person shooter type rpg, as I've been saying all along. Don't get me wrong, I like the more tactical type of rpg such as TOEE, but it also requires tb combat, which PE doesn't have, and fully customizable parties /alt. big follower pool. If the combat is going to be some shitty BG/IWD/PST spin-off, which everyone agrees was not the big selling point of these games, then great romance options and a well written story might get lost in the murky swamp of boring combat encounters. Better to make combat a more enjoyable and interactive experience, perhaps borrow a page from more combat-focused games like Diablo 3 or various moba games?
The guy looks like he's on crack
If this turns to be another Jagged Alliance military papamole shitbird game, i`m out.
Tags: J. E. Sawyer; Project Eternity
Character CreationAt a minimum, players will be able to specify their main character's name, sex, class, race (including subrace), culture, traits, ability scores, portrait, and the fundamental starting options of his or her class (gear, skills, and talents). We have not worked out customization details of character avatars, but we believe those are important and will be updating on these specifics in the future.Your PartyThe maximum party size is the player's main character (PC) and up to five companions for a total of six characters. This does not preclude the addition of temporary characters in special circumstances. Companions are never forced on the player. Players can explore the entire world and its story on their own if they so choose. We feel companions are excellent sounding boards for the player's (and other companions') actions, but the story is ultimately about the player's personal conflict among the larger social and political complexities of the world.The Set-UpThe player witnesses an extraordinary and horrific supernatural event that thrusts them into a unique and difficult circumstance. Burdened with the consequences of this event, the player has to investigate what has happened in order to free themselves from the restless forces that follow and haunt them wherever they go.
There's more though, so make sure to read the entire Kickstarter update.
The update also included this piece of character concept art:
What was their selling point, then? Apart frm PST. Graphics whoring?If the combat is going to be some shitty BG/IWD/PST spin-off, which everyone agrees was not the big selling point of these games
Cover shooter mechanics could also be implemented into the isometric perspective, creating greater accessibility, and paving the way for a console port and more Kickstarter moneys.
What was their selling point, then? Apart frm PST. Graphics whoring?
If this turns to be another Jagged Alliance military papamole shitbird game, i`m out.
[aesthetics] Plain 3D models look like PlayDough figurines. While this simplifies development and reduces cost, it looks like shit. They seem incapable of the necessary resolution to make them look awesome.
Games with 2d background look 10 times better then any 3d can dream, hand drawn art ftw.
Typical Codex graphics whore response. Who cares about tech when it all comes down to art-style and design anyway?