Lord Andre
Arcane
LOL first we have not complicated enough. Now we have too complicated? Not trying to brown-nose to VD; it's just he's made a game before. Few here have and pretty much (as is obvious from some comments) don't know what they're talking about when it comes to design. They just want a game to fit their needs. So their problem-solving is of limited value.
Anyway, like I said, we needed more information before we can yell "decline." Now we have it. Where did the pundits go?
I'm not yelling decline. Honestly, there is nothing in the update that would seem to me as outright decline. BUT, but I do find Sawyer's approach to things to be rather bland, boring and mediocre. This armor issue is just the latest item in a long list where he scratches his ear with the opposite hand. Give me grappling, give me tripping, give me disarming, give me levitation, flight, acrobatics, give me the posibility to toss my dwarf npc at my enemies, something. Brainstorm me some new tactical maneuvers instead of messing around with numbers on an age old mechanic that amounts to switching weapons. But no, Sawyer is nothing more than an engineer - he can balance your check book and fix your PC but he can't create something new to save his life. His idea of interesting spells is adding fire damage to a weapon or firing a miniblast from your staff. Fooling around with silly spreadsheets when he should be brainstorming cool ideas for characters and abilities.