Did anyone mention Star Command? Damn sure someone did. I sort of had wasteland vibes x Centauri Alliance
Same game. Arcanum wannabe with Slavic flavor. Get it if you like fetch/fedex quests because that's the only thing you'll be doing in the game.Goldenland: Cold Heaven
Kind like Diablo (real-time, isometric) meets PnC Adventure (static backgrounds, some minor puzzles). Worth it for getting a chance to play a murderous duck.Dragonfire: The Well of Souls
Oh boy. Oh. Boy.Heath: The Unchosen Path
Found it fun the last time I played it, but get any unofficial fan patches you find lying around. There's a glitch in the regular version that removes all the small keys you have whenever you change floors.
The one based off the Russian book, right? Seemed interesting, but I didn't get very far. It required you to do modify a file or something to run it. Something about how it reads how much memory you have,Night Watch
Yes, both Night Watch and Day Watch (it's sequel) are based on the Russian books (using the book lore with new player's characters).Night Watch
The one based off the Russian book, right? Seemed interesting, but I didn't get very far. It required you to do modify a file or something to run it. Something about how it reads how much memory you have,
So I was browsing m'abandonware and found some of the cRGPs below. Any opinions/warnings about them?
Heath: The Unchosen Path
Goldenland: Cold Heaven
Hexx: Heresy of the Wizard
Dragonfire: The Well of Souls
Which of those two should I play, or is the whole trilogy good?
For every crafty asshole there is a screw with inverse rifling. One of the two had an isolated midgame area with some special invulnerable monsters (meaning, with fuckton hitpoints) and special weapons existing solely to kill them (meaning, with fuckton damage). The weapons were supposed to disappear upon leaving the area... but there was a way to take them outside that I have found. For the rest of the game, I found enemy resistance rather underwhelming