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Editorial Rebuilding The Future: How BioWare Can Bounce Back

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Ultima really did not have that many sequels. There was a three year interval(!) between Ultima IV (1985) and Ultima V (1988), for instance.

The Gold Box games are in a class of their own, though.
 

Roguey

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You don't take into account that for a publisher like EA, selling 2 million from game with a monster PR campaign is a failure. That's why DA2 is a faillure. But I don't see how ME3 bombed. The game is a pile of shit, but unfortunatley it sold very good.
It was also a game with an 11 month development cycle and successful DLC sales. I imagine it met their expectations, more or less, which are different than "hopes."
 

Volourn

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"Did EA ever mention any sales numbers of ME3? I.E. Over 2 Million sold! etc.."

ME3 was vastly outselling both earlier MEs over the first month. It wasn't even a contest.
 

evdk

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You don't take into account that for a publisher like EA, selling 2 million from game with a monster PR campaign is a failure. That's why DA2 is a faillure. But I don't see how ME3 bombed. The game is a pile of shit, but unfortunatley it sold very good.
It was also a game with an 11 month development cycle and successful DLC sales. I imagine it met their expectations, more or less, which are different than "hopes."
Didn't they scrap further planned DLCs and basically throw in the towel?

"Did EA ever mention any sales numbers of ME3? I.E. Over 2 Million sold! etc.."

ME3 was vastly outselling both earlier MEs over the first month. It wasn't even a contest.
That does not really answer his question, now does it, Volly?
 

Volourn

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Unless youa re claiming the earlier MEs were failures... it should answer it quite clearly.
 

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There was going to be another DA2 DLC - or possibly an expansion pack, I'm not sure. It was to be called "Exalted March" (DA universe name for Crusades)
 

Roguey

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Did EA ever mention any sales numbers of ME3? I.E. Over 2 Million sold! etc...
They never gave sell-through figures, but it made $200 million in sales in the quarter of its release. According to the NPD, it sold 1.3 physical units in North American retail during its first month (roughly double those for international sales). For comparison, ME2 sold-through 1.6 million total for the first quarter of its release, so ME3 sold faster (~2.6m in one month vs 1.6m in about two).

Oh and I should also add that the faster sales does have a lot to do with the fact that ME3 was released for 360/PS3/PC at the same time whereas ME2 was just 360/PC and PS3 a year later.

Didn't they scrap further planned DLCs and basically throw in the towel?
They did have an expansion in the works, but canceled it because it would have diverted resources from DA3. Suspected lack of further interest may have also factored into that, but that doesn't necessarily mean DA2 and its DLC didn't make the money they were expecting to squeeze out of it.
 

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Hmm, I think I read somewhere that the Felicia Day DLC didn't sell very well.

Since Roguey is here I don't need to find sources. :smug:
 

Roguey

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Hmm, I think I read somewhere that the Felicia Day DLC didn't sell very well.

Since Roguey is here I don't need to find sources. :smug:
http://social.bioware.com/%C2%A0http:/social.bioware.com/forum/1/topic/315/index/10639008/1#10646275
David Gaider said:
DA2 DLC sold quite well, thank you. I'm not at liberty to give out specifics, but it sold well enough that discontinuing work on it was a difficult choice-- and one made so that we could spend the kind of effort on the next big project that we thought it deserved. If someone wishes to spin it to suit their own agenda, so be it. I can't convince you otherwise, after all.
 

Aeschylus

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You are an impressive doxie doxer Roguey. :salute:

I don't really get the sense that DA2 was a financial failure, as they blew through development in maybe 1/3 the time of DA:O. It was a failure in most other ways though.
 

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Sure were a lot of 'drones in that thread. Kill it with fire.
 

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The people being butthurt are the ones to claim that BIO's games are failures financially. They're not. Even the worsts elling BIO game ever outsells all Troika games combined. HAHAHAHAHA!
 

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The people being butthurt are the ones to claim that BIO's games are failures financially. They're not. Even the worsts elling BIO game ever outsells all Troika games combined. HAHAHAHAHA!

Anxiously awaiting your vociferous denials when DA3 turns out to be a Skyrim/Witcher 2 clone. :martini:
 

Volourn

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I'll be too busy playing KOTOR MMO, and S;RPG to care. Oh yeah, i won't be. FUCK YEAH!!!
 

Stinger

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Did EA ever mention any sales numbers of ME3? I.E. Over 2 Million sold! etc...

I believe one article said it 'sold in 3.5 mill' of course sold in and not sold being the key phrase here.

That we never got further articles saying that it exceeded that amount (and frankly given that EA plays up all sorts of terrible news, they'd have definitely played this up) would make me think it never surpassed the 3.5 million copies. Which means DA: Origins, the only recent game attempting to ape a crpg, is still Bio's highest selling title.
 

Grimlorn

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The people being butthurt are the ones to claim that BIO's games are failures financially. They're not. Even the worsts elling BIO game ever outsells all Troika games combined. HAHAHAHAHA!
I think the one who's butthurt is the guy that keeps on blindly defending them and using shipped numbers and quoting them as sales numbers.
 

Shannow

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You are an impressive doxie doxer Roguey. :salute:

I don't really get the sense that DA2 was a financial failure, as they blew through development in maybe 1/3 the time of DA:O. It was a failure in most other ways though.
Volly is (mostly) right in denying the financial "failure" parts (I'm not sure about TOR, that might have really bombed). The failures were more in the sense of not reaching an expected potential. DA2 was certainly a financial success, simply by using existing assets and putting in as little effort and resources as possible. It was simply very cheap to make and so even a certain backlash was not enough to impact profitabillity.
The question is more about how long Bio can go on blowing up their studio while delivering games that do not meet the expectations of their fans. *shrug*
I don't really care either way. We've got enough alternatives to Bio's dating sims, so: They can die, they can go chugging on. I don't give a fuck.
 

Volourn

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"I don't really care either way. We've got enough alternatives to Bio's dating sims, so: They can die, they can go chugging on. I don't give a fuck"

WINNA.
 

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