- Joined
- Jan 6, 2012
- Messages
- 3,876
That flyer was fun and informative, but it seems to have at least one inconsistancy I spotted: It says KOTOR sold 1 million or so.
That's not possible. KOTOR was selling incredibly well. It was praised by everyone. Ppl who weren't into rpgs but were SW fans were picking it up just because they had heard (incorrectly) the story was really good . In fact, I am confident KOTOR was one of Biowares best selling titles of all time. However, it wasn't their most profitable title because it was licensed to Lucasarts/George Lucas, who charges quite the pretty penny/% of sales as a licensing fee. Still, the popularity and quality of that title resulted in Bioware working on TOR. Not only that, ever since KOTOR was released, every Bioware game seems to follow the same formula in story, gameplay, engine, etc etc. So had the game not sold that well, they would not have followed the same (winning) formula now would they?
Still, Bioware peaked when they released BGII. KOTOR was fantastic, and the best SW game ever, even better than Jedi Knight and JK2/Jedi Academy, but BGII was the better game overall. I mean really, at 250 hours of gameplay in one playthrough, and none of that redundant gameplay...no one's ever matched that. You have to give Bioware that. They may have turned to shit, but I will never forget the months of fun and memorable gameplay the Baldurs Gate series gave me. The Infinity Engine also resulted in the fantastic IWD series and also ToEE (inspired by IE engine)
Shame Bioware had to die like this, without making BG III. Not that it matters much to the owners of Bioware, as they will be laughing all the way to the bank with their hundreds of millions earned from the EA acquisition.
TOR needs to die horribly. I love Star Wars, but MMOs need to die. In fact, the fact that players are just playing the solo story aspect of the MMO then immediately quitting is a very good thing, as it shows all publishers AND Lucasarts/Lucasfilms that fans want single player Star Wars rpgs, not MMOs. Hopefully in the future, after TOR crashes and burns, Obsidian or someone ever better is commissioned to do a proper SW partybased, turnbased (one can dream!) rpg where you can make all sorts of characters such as Sith, Jedi, Bountyhunters, Wanderers, Smugglers, Knaves, Soldiers, Battle Droids, etc etc for your party.
That's not possible. KOTOR was selling incredibly well. It was praised by everyone. Ppl who weren't into rpgs but were SW fans were picking it up just because they had heard (incorrectly) the story was really good . In fact, I am confident KOTOR was one of Biowares best selling titles of all time. However, it wasn't their most profitable title because it was licensed to Lucasarts/George Lucas, who charges quite the pretty penny/% of sales as a licensing fee. Still, the popularity and quality of that title resulted in Bioware working on TOR. Not only that, ever since KOTOR was released, every Bioware game seems to follow the same formula in story, gameplay, engine, etc etc. So had the game not sold that well, they would not have followed the same (winning) formula now would they?
Still, Bioware peaked when they released BGII. KOTOR was fantastic, and the best SW game ever, even better than Jedi Knight and JK2/Jedi Academy, but BGII was the better game overall. I mean really, at 250 hours of gameplay in one playthrough, and none of that redundant gameplay...no one's ever matched that. You have to give Bioware that. They may have turned to shit, but I will never forget the months of fun and memorable gameplay the Baldurs Gate series gave me. The Infinity Engine also resulted in the fantastic IWD series and also ToEE (inspired by IE engine)
Shame Bioware had to die like this, without making BG III. Not that it matters much to the owners of Bioware, as they will be laughing all the way to the bank with their hundreds of millions earned from the EA acquisition.
TOR needs to die horribly. I love Star Wars, but MMOs need to die. In fact, the fact that players are just playing the solo story aspect of the MMO then immediately quitting is a very good thing, as it shows all publishers AND Lucasarts/Lucasfilms that fans want single player Star Wars rpgs, not MMOs. Hopefully in the future, after TOR crashes and burns, Obsidian or someone ever better is commissioned to do a proper SW partybased, turnbased (one can dream!) rpg where you can make all sorts of characters such as Sith, Jedi, Bountyhunters, Wanderers, Smugglers, Knaves, Soldiers, Battle Droids, etc etc for your party.