keithburgun
Educated
- Joined
- Nov 17, 2009
- Messages
- 40
Maybe an over-statement, but it is true that around the turn of the millennium, a lot of the greatest CRPG developers just sort of died, many of whom right after doing some of their best work. These include Black Isle, Sir-Tech, Looking Glass, Troika, and Origin to name just a few.
I'm writing an article on this, and I'm wondering if you Codexers have answers. Why did this happen? Did it have to happen? And most importantly, can there be companies like that again - non-indie teams making sophisticated, turn-based CRPGs for the PC?
Perhaps someone has written on this topic already. If so, would you kindly link me? Thanks guys!
-Keith
I'm writing an article on this, and I'm wondering if you Codexers have answers. Why did this happen? Did it have to happen? And most importantly, can there be companies like that again - non-indie teams making sophisticated, turn-based CRPGs for the PC?
Perhaps someone has written on this topic already. If so, would you kindly link me? Thanks guys!
-Keith