Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Revisiting VtM: Bloodlines

Vibalist

Arcane
Joined
Jul 21, 2008
Messages
3,585
Location
Denmark
thats a big nope from me right there
 

ds

Cipher
Patron
Joined
Jul 17, 2013
Messages
2,215
Location
here
I really don't understand what's wrong with the original graphics. They are good enough to provide the immersion sought.

I completely agree. Upscaling original textures by AI is fine for people who need this, although those mods crash a lot, but why completely change e.g. poster and pictures? That's not what a HD mod should be about!

Even faithfully upscaled textures that 100% match the originals will often visibly contrast with the still lower resolution meshes, effects and animations. In a way it can actually make the game look older compared to the original where you might stop noticing the lower texture resolution after getting used to it whereas the dissonance of high resolution textures with low poly models remains noticeable. It's a similar effect to 1080p remasters of old TV series where what used to be rocks are now clearly paper props.

And I'm not even saying that this means you shouldn't use upscaled textures (I often use them myself) but its worth keeping this in mind instead of blindly following a bigger = better mindset. Heck, it might even be a desirable effect when replaying your old favorites.
 

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,697
Location
Ngranek
Even faithfully upscaled textures that 100% match the originals will often visibly contrast with the still lower resolution meshes, effects and animations. In a way it can actually make the game look older compared to the original where you might stop noticing the lower texture resolution after getting used to it whereas the dissonance of high resolution textures with low poly models remains noticeable. It's a similar effect to 1080p remasters of old TV series where what used to be rocks are now clearly paper props.

And I'm not even saying that this means you shouldn't use upscaled textures (I often use them myself) but its worth keeping this in mind instead of blindly following a bigger = better mindset. Heck, it might even be a desirable effect when replaying your old favorites.
I too agree. The game has aged rather well, and at any rate, trying to modernize some of its parts... I feel it's as if the game were a good bread, and someone added several layers of butter to it, sprinkled it with sugar, and presented it as a cake. Sure, skills were used and all, but it inevitably falls flat, with the modernized parts sticking out sorely.

Forsooth, with HD textures, the cake is a lie yet again.

Btw, my attempt to reshade the game into kind of an SVGA look came, obviously, from nostalgia. I believe it's 'an allowed' attempt because it doesn't follow that bigger=better blind mindset, but goes at it the other way around as in making the game look even older. Not towards the horribly angular 3D beginnings, but towards the beloved SVGA adventures, or Blood FPS, that kind of stuff. I understand that some would find it ugly all the same, but at the very least, the idea doesn't try to build that fake cake at the expense of the game's initial charm.
 
Last edited:

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,697
Location
Ngranek
Last edited:

Skinwalker

*teleports inside you*
Patron
Village Idiot
Joined
Aug 20, 2021
Messages
11,806
Location
Nosex
Just hit a minor lore inconsistency (unless I'm missing something):

Thin-bloods aren't supposed to be able to sire; that's what makes them thin-bloods. Yet Lily sired E, even though Lily is by her admission, and according to her German sire, also a thin-blood. What's the deal with that? Is she just confused, and not a thin-blood? If so, then how come her sire just dumped her there?
14th generation thinbloods can still sire, but 15th generation ones cannot, because no vampire can have more than 13 generations between him/herself and Cain.
 

Skinwalker

*teleports inside you*
Patron
Village Idiot
Joined
Aug 20, 2021
Messages
11,806
Location
Nosex
Just hit a minor lore inconsistency (unless I'm missing something):

Thin-bloods aren't supposed to be able to sire; that's what makes them thin-bloods. Yet Lily sired E, even though Lily is by her admission, and according to her German sire, also a thin-blood. What's the deal with that? Is she just confused, and not a thin-blood? If so, then how come her sire just dumped her there?
14th generation thinbloods can still sire, but 15th generation ones cannot, because no vampire can have more than 13 generations between him/herself and Cain.
I might be mistaken here a little bit, I think 14th generation vampires have a 50% chance of being thinbloods, and the half which isn't thinblooded can still sire, but the half which is thinblooded cannot. 15th generation vampires have a 100% chance of being thinbloods, making them the final generation. Also, thinbloods can occur at any generation, but the ones above gen-14 are vanishingly rare.

Plus, I remember reading about a Tremere blood ritual that can temporarily raise (or lower) another vampire's generation, to reduce (or increase) their power. If this ritual ever causes a vampire's generation to go up to 16 or higher, that vampire instantly dies, because a 16th generation vampire cannot exist.

"Math!" - Count Chocula, or whatever that muppet is.
 

SixDead

Scholar
Joined
Dec 31, 2017
Messages
163
Just want to share cool moment I had right now, playing for the 1st time.

I came to fight with the China-man vampire, I didn't invest in melee and suck in combat, spent all my blood and bullets on him, he had about 25% of health, and so did I.

I was sneacking from him, thought I'm fucked, but then BAM! I lost control on my character, and he ran out from the hiding and killed the motherfucker on his own!

It was a realy fun moment, thank you for reading my post.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom