
- Joined
- May 29, 2010
- Messages
- 37,422
There was basically only one critical map near the end of the game that openly broke the Masquerade and maybe they got people to stay indoors with some fake alarm. But the usage of firearms as shown in Bloodlines 2 means that every firefight that some other people notice is likely to break the Masquerade! My guess is that they just didn't have the time or resources to create proper weapon animations...
The Glaze club massacre is another plot-forced Masquerade breach, there's a news report about it and everything.
