Wesp5
Arcane
- Joined
- Apr 18, 2007
- Messages
- 1,947
So, that reporter dude in Downtown, Milligan. You find him hiding in his closet and you get a couple of dialog options to get rid of him. And guess what, the cutscene hangs up. Don't remember it being broken in vanilla.
Yeah, I know about that, but I have no idea why it sometimes happens and sometimes it doesn't. If you read around the internet you will notice that it does not happen to everybody, so please explain to me how to fix a bug that doesn't happen always and never to me?
I've played the game at release and I don't remember fucking vanilla being this broken.
Oh really? Just play the original game as it is available from Steam several times and then come back and give me an apology!
You're an insane individual, Werner Spahl, who keeps on breaking things just so that you can fix them later and get some internet cool points for that.
Why would I do that? I'm busy restoring stuff which is much more fun, the bug fixing is a tedious business and you should pretty much know how hard it is!
P.S.: I have taken a look at the Skyeline map file now and compared everything connected to Milligan with the original map as I keep the original entity lists in the Patch_Extras folder for reference reasons. I never changed anything there so this bug must have been present in the original game too! This isn't even the worst of it in that map: If you play long sessions in one go, models in your haven will be swapped with random other models, like everything becomes doorknobs or something completely unexplainable! Never happened to me too, but to lots of other people and again I have no idea how to fix this...
P.P.S.: I moved the point where Milligan appears a bit in the hope this might fix the issue. I can't really say because it always works fine on my system anyway, but at least it won't be so obvious that he is being teleported there !
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