Are you channeling Roguey or something? Fighting a Shadow Lord or Soul Eater melee still carries a modicum of risk (because you can't just LMB nonstop, like you can with some of the animals after a while), whereas, for instance, shooting them in the face and occasionally rolling back doesn't. It's like playing TW by rolling nonstop in every single fight, or using a fully charged wand of fireball & summoning in every single fight in BG.
This "modicum of risk" essentially boils down to a quasi-QTE that can only be done by using ripostes all the time since the soul eater in question can just go ahead and 2-hit-kill you in
any random moment when it decides to do so. If you find this exciting for some reason and so much better than getting it over with quickly by shooting it, well, then I'm afraid there is nothing to see here.
But whining about how you are so fucking bored while using the most boring method?
Show me the less boring fucking method then for the love of God because I sure as fucking hell don't see it. With the exception of soul eaters, the melee boils down to LMBing everything to death while doing the occasional roll away if you are getting mobbed, or using some power attacks to break through blockfags (for the grand total of, say, one attack, which also makes meleeing humans/skellingtons/minions last about twice as much as monsters and is also twice as boring/annoying), and magic is OP as all fuckerty fuck because of the lack of mana (LOLOLO KOOLDOWNS)
Also, speaking of which, I just got an IDDQD spell. Guess I've won the game.