Latro
Arcane
Yes. The level up system would have a real point to it, not just there to keep the player back as a sort of progression system; dice rolls would matter in a combat context (very important!), and even skills would become important (do I really need to explain this?!)But throw "combat" onto that list and all is somehow wellThe standards of what is an RPG degrades to a shallow level up progression system, dice rolls, and a skill system that amounts to window dressing.
so, uh, doink?!