Alexandros suggestion was the
best one overall.
But I'd love to see the following tweaks to it. Some for the lulz others just to make it cooler.
1. Description of the shrine.
"No one dares approach the old bunker, even after all these years, in fear of the defenses set in place by a member of the group, a mad man with a genius-level intellect."
Have the troll statue be the front line defense.
If you're using a certain item (*) the statue will identify you as a member of the organization and disable the defenses (at least the most deadly ones).
If you don't have such item, expect massive pain. Including laser beams from the statue (imma firin mah lazers), which can't be destroyed (that would be heresy!), and your only option is to run or sneak past it.
One of the things I'd like to see there as well would be a recreation room in the bunker. That room would be filled with books, movie dvds, and games.
Among the codex approved games you would see a shrink wrapped CE copy of Wasteland 2 autographed by Brian Fargo, Alan Pavlish, Mike Stackpole, Ken St. Andre, Chris Avellone and other key development team members.
You could also find some portraits in the walls. These portraits should be like the cheesy ones sgc_meltdown has made with MCA. They could be just two: one for MCA, the other with BF. But yeah... I'm guessing if we send them the bitmaps they would have no problem using them. Just another texture pasting.
If your skills are high enough you should find a secret room. In it you see a couple of jail cells with now skeletons as their residents. By reading The Codex you find out that females were kept in here and they would play a crucial role in the RPG program.
(come one... how can the whole thing be an homage to the codex if there is no perverted sick shit in it?!)
2. Description for the statue.
The plaque should say something like:
- On the shoulder of giants we stand. To your level we shall not scale down.
- 99% of everything in this world is boring banal shit. We shall not scale down to your level.
On the back side of the statue's pedestal you would see a graffiti
"MCA was here!". After all, he came with the troll concept.
3. The type of in-game artifact + backstory.
On one of the entries of The Codex I'd like to find something along the lines of:
Due to the constant disagreements one of the members had decided to abandon the project and set out to start his own RPG program. At the time some wished him well, but most of them simply mocked him saying that it would be a too ambitious project for a one man.
Almost a decade latter he had returned to show them the successful results of his RPG program but something was wrong. The Codexia had changed itself. And the outside world had changed this man as well. Their idea for what the RPG program should be was too different. There was no turning back now. He was forced to leave The Codexia and never return (*).
4. Name an NPC OR item
Adaptation from what
KickAss said
here.
A "troll hide" - leather armor made of thick skin of a rare mutated beast. Provides extra protection from piercing damage. The leather is colored red. - The leather jacket should have a hoodie with the shape of the troll's head to it.
Now this is where all the dots (*) connect.
This troll hide was in fact from the man who was forced to depart from The Codexia. And without it you'll have a very hard time getting inside the bunker, because all the defenses will the up.
The armor shouldn't be something powerful so that most players will simply sell it and ignore it, not realizing their erroneous ways. Maybe it should have several negative attributes, impacting social skills.
As to where you'll find the armor... well, it wouldn't be that bad to find it in a cave where badass rats had eaten the man wearing it. And one of the ways to find that cave would be to go on a quest to kill the rats in that cave.