I wrote a long ass reply but it got deleted. I'll have to illustrate its content instead:
Chill, bro.
The way I see it, this discussion is mostly about KS. Or the ethics of KS, to be more specific. The game in question serves merely as a specific example illustrating some issues, and nobody is getting worked up over it.
Well there are no ethics when it comes to Kickstarter. They allow people to scam backers, and they have no power after the money is transferred to do anything anyways. They themselves break their own rule against supporting and endorsing other Kickstarters. They get a percentage of every Kickstarter so they are actually complicit in those scams by keeping them up after they are reported. Kickstarter is a joke.
A place where you get anywhere from 50,000 to 4+ mil is not a joke, but it needs proper rules, accountability, and monitoring.
That's another main issue with KS. It gives money to people without any strings attached and
hopes for the best don't really give a fuck after they take their cut. No bank would ever do that without reviewing a business plan first. You can't get 250k (sui generis) by saying "I'm gonna make a game and it's gonna be awesome, you'll see!", which isn't necessary a bad thing.
When the KS model cut the publisher out of equation, they cut not only the middle man but the business mode and didn't replace it with anything.