It seems like a lot of people here don't really understand that making money is pretty important!!!
From the bitComposer website, it seems release date is now 'end of 2nd quarter':
Friday, April 12, 2013
bitComposer publishes Expeditions: Conquistador
Eschborn, April 12, 2013: Expeditions: Conquistador, a tactical role-playing game will be out by end of the second quarter 2013, offering PC adventurers an exciting and until now rarely used theme: the time of the exploration and conquest of the Americas.
Players will face difficult moral decisions as they attempt to successfully lead an Expedition of NPCs through the harsh wilderness of the historical New World. The game project, developed by Danish development studio Logic Artists was completed with the aid of a successful Kickstarter campaign. bitComposer Games will market Expeditions: Conquistador worldwide.
About Expeditions: Conquistador
It is the 16th century – an era of intrepid explorers and adventurers. In Expeditions: Conquistador, the player takes on the role of a famous-or infamous-conquistador, landing on the shores of the Americas, and with that, the New World. On the search for gold, fame, and adventure, the player and a few companions venture into regions never before explored by Europeans.
Expeditions: Conquistador offers the player in single or multiplayer mode the opportunity to conquer an unknown continent, or to fight on the side of the indigenous people as they defend their homeland from invaders. This will require not only tactical skills in battle, but also diplomatic finesse. The multitude of tactical possibilities in the turn-based battles, the numerous role-playing elements, and the wide scope for decision making all pose a daunting challenge.
Basically, they feel comfortable now that they secured a publisher, so they are happily fucking with the backers and treating them as second (or worse) citizens. But you should ask Avonaeon, if the guy has the balls to come here and answer some questions.What's up with those guys?
I'm a bit confused about the rumours that the latest beta released to backers was a buggy mess. The KKKodex staff got a preview copy of the code back in january (Or was it febuary? Thereabouts) which seemed to run without any crashes or weird behaviours.
Hey guys,
As you may know I work for bC. But take my words as what they are: My words. Not my companies words. Please. I do speak for my company of course but that ain't some marketing blahish.
First of all: We won't change anything. LA came to us due to several reasons. Not because of funding, I should mention that maybe. The thing is that a specific digital distribution platform out on the interwebz is like 80% - 90% of the digital market. And their user-voted stuff doesn't work that well and a lot of good titles are going under here and there. Sometimes it's helpful, to have a partner who can still get in direct touch with such platforms. And sometimes you have to stay close to some guidelines these platform-owners have. And this means that a synched release is a must have sometimes.
I know, this wasn't precise and I didn't mention names or stuff - but I think those who read the lines will understand.
So what does this mean for the game? Pretty much nothing. It will come. It's more or less ready, the devs are using the time to polish things. And we are helping out with some platform-holders. Sadly, this does take some time. But I'm faithful that the game isn't far away anymore. More details soon.
That's what you made out of it. What I can say is that it helps to get a game on a digital distribution platform if a simultaneous release is an option.Are you saying that VALVE is demanding a simultaneous release?
Again: I didn't say the platform at all. And for any terms or whatever: It is not necessarily needed. But it helps. We completely understand that some people are angry but sometimes, to keep studios running and alive, such "unwelcomed" delays are needed in favor of making at least enough money to start the next project (or to keep the old one updated). However, we expect to announce a final release date very soon.This is another example of Valve more or less turning the PC into a closed platform so they can have all the control. Greenlight is just more hoops to go through to do the same thing.
Yes, but Greenlight is more transparent tool now. At least it gives a developer some information and feedback. Before Greenlight, you take fill our a form and submit it and receive yes or now with no feedback. And in case of a no, there is nothing you can do to change or improve. So, while Greenlight is not perfect it's a step forward definitely.This is another example of Valve more or less turning the PC into a closed platform so they can have all the control. Greenlight is just more hoops to go through to do the same thing.