ghostdog
Arcane
- Joined
- Dec 31, 2007
- Messages
- 11,158
A well written, detailed review, Darth Roxor !
The Codex should give moredoritos potato and review copies to the dude.
The Codex should give more
So basically, the Planescape:Torment of Kickstarter releases, but with better combat?All in all Shadowrun Returns is an interactive novel with combat in some charbuilding in between but lacks the true rpg feel because of it's total linearity. That being said the greatest strength is the writing accompanied by the artwork and music.
So basically, the Planescape:Torment of Kickstarter releases, but with better combat?
The Codex should give moredoritospotato and review copies to the dude.
So basically, the Planescape:Torment of Kickstarter releases, but with better combat?All in all Shadowrun Returns is an interactive novel with combat in some charbuilding in between but lacks the true rpg feel because of it's total linearity. That being said the greatest strength is the writing accompanied by the artwork and music.
Is there any information what HBS is going to do next, other than the Berlin campaign? I see the comments are full of suggestions and requests, but no statements whatsoever. Or is everyone on vacation right now?
Some crowdfunded projects have taken that level of transparency up a notch, and invited backers into the development process itself in a variety of ways. Gitelman said the Shadowrun Returns team made a conscious effort not to have backers giving direct input in the game, a decision that he was surprised didn't get much negative feedback.
"I expected that, but it really hasn't happened that way on Shadowrun Returns," Gitelman said. "Truthfully, our backers have been great. ... I think what's happened is we set the tone pretty early in our Kickstarter. It was a fairly conscious decision on my part. We'll listen to feedback and then we'll make intelligent decisions, but we don't solicit it."
Instead, Gitelman pointed backers to a Shadowrun fansite and told them to have their debates there so the developers would monitor the discussions and incorporate some good ideas.
"We haven't engaged the fans directly because we're not about to have a debate or an argument with our supporters," Gitelman said. "Let them debate each other and then we'll just make intelligent decisions on things they can't possibly know, production difficulties, costs, manpower, all that kind of stuff."
Yeah, really strange that they don't even have a forum. It's not like it costs a lot of money, and it would give them some "control" over things.
Darth Roxor writes the most boring and pointlessly long reviews. He also makes an issue out of non-issues. Descriptions to traditional genre skills not detailed enough? Give me a fucking break.
Yeah, really strange that they don't even have a forum. It's not like it costs a lot of money, and it would give them some "control" over things.
Eh? They do have a forum: http://www.shadowrun.com/forums/categories/game-2
By the way, Fallout 3 had more choices & consequences than Shadowrun Returns does. Just being factual.
By the way, Fallout 3 had more choices & consequences than Shadowrun Returns does. Just being factual.
You mean the original X-Com or the shit new one?If you liked X-Com, you will like this game. Not shit.