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Codex Review RPG Codex Review: Soulash

Discussion in 'News & Content Feedback' started by Darth Roxor, May 13, 2022.

  1. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Tags: Soulash

    Another day, another Codex review of another game you may have never heard about. Or may at least know nothing about. I know I did before reading this in-depth analysis of Soulash by community member Lukaszek.

    I'm not exactly an aficionado of roguelikes, so I don't even know what to put here. Instead, I'll just let the text speak for itself.

    Eventually you learn the ropes and start exploring. The world is handmade and general directions stay the same during each playthrough. Based on your seed, some settlements might look a bit different or enemies in a given area will change slightly. The same settlement might be a farmer village in one run, while in another you’ll only find burned down houses and orcs there. The next time, you find the buildings intact, but all the villagers have turned into zombies.

    While this can make planning a bit harder, it’s nothing truly major. You might find some weak troglodytes with decent spears in one of the caves. You return there in the next life, hoping to loot their weapons, only to find bugs instead. It will hamper your early game if you were set on using spears, but you’ll obtain decent weapons soon enough.

    There is one random factor that can easily kill you if you don’t pay attention. Every piece of equipment, be it crafted or generated in the world (on enemies), can be upgraded into an artifact. That scythe-swinging peasant can poke quite a hole in your body when he spawns with a unique spear.

    There is no mechanic that will make you stronger on subsequent runs. There are no unlockables, secret powers or anything of that sort. The only difference is that during character creation, the game will show the talents that a given class can learn at the appropriate levels, provided you’ve reached that level first yourself. If anything, I found that obfuscation annoying, although it can be easily fixed if you navigate to your data files. In general, the configs aren’t hidden and the game seems easy to mod.

    With the world being same-ish with each run, you become stronger only by not repeating the same mistakes. Though it can be annoying if your mistake was being ambushed by an enemy with some nasty artifact. In general, you’ll learn to run into more newbie-friendly areas. There you’ll establish a base with food, water and a bed, and then proceed to clear out nearby enemies so that your beauty sleep won’t be interrupted. Those sleeping in the woods usually get ambushed.​

    Artifact-wielding yokels are definitely a part of my definition of 'fun'. The article also examines the game's crafting system, world-building, general gameplay paradigms and the ecological repercussions of devouring gods responsible for certain aspects of the natural order. Read on here: RPG Codex Review: Soulash
     
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  2. Maxie Prophet Patron Glory to Ukraine

    Maxie
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    nothing, you're the newsposter not the reviewer
    and a horrible traitor as well since you stabbed Konjad in the back
     
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  3. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    those are very offensive things to say and i am very offended as a result
     
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  4. sigard Savant

    sigard
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    another day, another indie shovelware trash promoted on codex
     
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  5. Alpan Arcane Patron

    Alpan
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    Grab the Codex by the pussy Pathfinder: Kingmaker
    Sounds like goulash; wishlisted.
     
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  6. Late Bloomer Educated

    Late Bloomer
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    Plenty of places have Horizon Forbidden West Reviews.

    Soulash is a game I am interested in. The review was worth a read. After reading the review I believe the game is worth keeping on my wishlist and waiting for the next sale. Which for me is the goal of reading a review. To help me make a better informed decision.

    Here, perhaps this will make you feel more welcome in a "shovelware trash" game thread. A beautiful triple aaa main character.[​IMG]
     
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  7. sigard Savant

    sigard
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    I would rather spend 100 hours playing horizon than 1 hour playing "shower with you dad simulator" and similiar vomited dogshit coming to steam en masse every year for the last 10+ years
     
    Last edited: May 13, 2022
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  8. lukaszek the determinator Patron

    lukaszek
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    please disable adblock while reading this review, thx
     
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  9. flabbyjack Arcane

    flabbyjack
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    Item durability ruined my life.

    Edit: There are mods that remove item durability.
     
    Last edited: May 14, 2022
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  10. Arthandas Arbiter

    Arthandas
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    So the dev's idea how to improve the traditional roguelike formula is to add crafting and durability on everything?

    Show Spoiler
    [​IMG]

    You're confusing roguelikes with roguelites. No proper roguelike does this.
     
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  11. MicoSelva Prestigious Gentleman No Gods No Kings Patron

    MicoSelva
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Impressive review, lukaszek . I don't want to play this game after reading it, but it was an interesting read.
     
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  12. lukaszek the determinator Patron

    lukaszek
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    edgy bait

    anyway when I think of 'proper' modern roguelike I think of tome. When I meant stronger I meant in away it did: unblocking some race/class/talent, perhaps saving item before death.
    Not like in hades where you constantly upgrade your weapons etc
     
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  13. thesheeep Arcane Patron

    thesheeep
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Item durability is also the reason I wouldn't touch this game.
    There's nothing in games I dislike more than absurd mechanics that break the game flow. And a sword that'll break after like 10 uses definitely belongs in that category.

    What I wonder, though, is what such a mod would do with the game balance.
    After all, it seems pretty certain that the game was designed around that durability nonsense and removing it would remove a big portion of the "challenge".
     
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  14. lukaszek the determinator Patron

    lukaszek
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    There could also be a middle ground option, where repaired equipment doesnt lose max durability.
    If I were to predict the grand scheme, design of the system it was probably to gradually learn how to craft higher tier weapon and use it exclusively(as in keep replacing). However as it stands you instead find upper tier weapon, switch to it, break it, dismantle it, dont learn the recipe, come back to lower tier. Even with very high inteligence. Perhaps dwarf could pull it of though.

    Removing max durability penalty would make crafting optional since you could just keep repairing that cool artifact you found instead. I think it would be better but its not like I tried it
     
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  15. Theodora Arcane Patron Glory to Ukraine

    Theodora
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    The Berlin Interpretation was written by a bunch of dumb nerds anyway, it has no real authority and a good game isn't defined by strict coherence to formalism.

    Great review, felt very honest and balanced.
     
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  16. Arthandas Arbiter

    Arthandas
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    "Dumb nerds" like that invented the genre.
    Neither does Codex, yet you still come here if you want to talk seriously about RPGs. Also, no authority doesn't mean it's inaccurate.
    No, but its genre is.

    "Roguelike" - it's in the fucking name, "a game like Rogue". Only zoomers and mainstream "journalists" who ignore the past 4 decades of this genre's history slap the term "roguelike" on everything from Slay the Spire to Isaac or Hades, at which point it loses it's meaning since it can be applied to half the indie games out there...
     
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  17. Theodora Arcane Patron Glory to Ukraine

    Theodora
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    Relax, we're not talking about Hades and Slay the Spire. He made that very clear.
     
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  18. Rean Ask me about Sen no Kiseki Patron

    Rean
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    Strap Yourselves In
    Damn, is that nine A's?
     
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  19. Kruno Arcane Village Idiot Zionist Agent Shitposter

    Kruno
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    Please tell me this game is like Dragon Age 3! Other RPGs are too hard.
     
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  20. Scruffy The janitor Patron

    Scruffy
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    Codex 2012 Torment: Tides of Numenera Codex USB, 2014
    I'm Ridin' with Biden I'm Ridin' with Biden
    I just wanted to say that I am a fan of Lukas and his reviews.
     
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  21. Shin Arbiter

    Shin
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    and I just wanted to add that I am a fan of people who are a fan of Lukas and his reviews.
     
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