Mortmal
Arcane
- Joined
- Jun 15, 2009
- Messages
- 9,495
felipepepe now that you got fargo triggered, taunt him more tweet him "i bet you really dont know whos doing BG3" or something like this.
Leftist making the case that rich people are not greedy. That's enough internet for today.Quick note to "cash grab" theorists: y'all know that Brian Fargo is from the Fargo family, right? Wells Fargo? The bank? He already has money beyond your wildest dreams of avarice. You can say a lot of things about him but scamming backers for $ does not hold up.
I mean, unless someone lied on wikipedia for some reason. https://en.wikipedia.org/wiki/Brian_Fargoi thought he is not associated with THE bank though?Quick note to "cash grab" theorists: y'all know that Brian Fargo is from the Fargo family, right? Wells Fargo? The bank? He already has money beyond your wildest dreams of avarice. You can say a lot of things about him but scamming backers for $ does not hold up.
A descendant of the family that created the banking giants Wells Fargo and American Express, Fargo was born in Long Beach, California ...
I like that your biggest criticism of the game is that it's too long for its own good, and his reply is that... it's even longer and you were doing a speedrunNow this is some bullshit:
I mean, unless someone lied on wikipedia for some reason. https://en.wikipedia.org/wiki/Brian_Fargoi thought he is not associated with THE bank though?Quick note to "cash grab" theorists: y'all know that Brian Fargo is from the Fargo family, right? Wells Fargo? The bank? He already has money beyond your wildest dreams of avarice. You can say a lot of things about him but scamming backers for $ does not hold up.
EDIT and unless these guys are lying ... https://www.flickr.com/photos/40719545@N02/sets/72157623177335482/
That's bad design. The great games that had trash mobs were great games despite of them, not because of them.Every single game is 90% "mindless filler". That's called "pacing" and it comes with the territory.
Quick note to "cash grab" theorists: y'all know that Brian Fargo is from the Fargo family, right? Wells Fargo? The bank? He already has money beyond your wildest dreams of avarice. You can say a lot of things about him but scamming backers for $ does not hold up.
Quick note to "cash grab" theorists: y'all know that Brian Fargo is from the Fargo family, right? Wells Fargo? The bank? He already has money beyond your wildest dreams of avarice. You can say a lot of things about him but scamming backers for $ does not hold up.
Felipe finished the game in 28 hours and it was so fucking bad that he had to play for another 22 hours.
nah, not happy at all. I haven't played the game (yet) and so I assume that this save file was made in the starting areaHappy now? Not my last save, but anyone who finished the game knows what this means.Felipe finished the game in 28 hours and it was so fucking bad that he had to play for another 22 hours.
Ok, let's stick to your analogy: if we assume that the game doesn't end in a draw, you can have all kinds of mind boring situations between goals: players resorting to repetitive fouls and interrupting the flow of the game because they have no technique, divers trying to cheat the judge with fake fouls and fake injuries, delays because of said cheaters, repetitive corners that go nowhere because there are no tactics involved, bizarre missed attempts on goal, retarded wrong assistances, bad crosses, free kicks in the defensive half that amount to nothing, players wasting time to preserve the result, sneezed balls outside the box, etc. I could go on all day, but the point is that some games seem like 90 mins torture and make goals look like miracles. The problem is that we need to have entertaining content to add genuine pacing. Filler content and trash mobs are not the conscious result of a school of design. They are the result of lazy developers that are not doing their job right and want add some stuff to pretend it's like the rest. Do you know what kind of cRPGs has tons of “filler pacing”? Fucking jRPGs! If they are bad in jRPGs, sure they are also bad in dungeon crawlers, C&C games, race games, Super Mario, whatever.That's bad design. The great games that had trash mobs were great games despite of them, not because of them.Every single game is 90% "mindless filler". That's called "pacing" and it comes with the territory.
And soccer is great game because of a couple of goals, not the 90 minutes of padding filler between them. Yadda yadda yadda...
so where did the other 25 hours go lah
so where did the other 25 hours go lah