Yes, but they can be hardly blamed in this case for being so obsessed with their STATEMENT that they don't just tell a 'good yarn'. The whole problem is that the second half of the game is a 'bad yarn', and the first half doesn't even really feature any overt STATEMENT.
If you want to advance a general theory about millennial vidya writers growing up on Mass Effect wanting to shoehorn their politics and their cinematic/literary dreams into a video game, fine, there's plenty of cases where that's clearly true. I'm not sure that applies to Tyranny.
I'm not sure that applies to Tyranny.
I'm not sure that applies to Tyranny.
I think if we locked you in a room for a few hours with some of the people responsible for this "game", you'd reconsider such generosity.
Reality is much worse than what you hesitate to assume, especially where the vast majority of human beings, my fellow americunts (of whom generally Obsidian staff would class) included, are defined most by the subconscious beliefs they're not even aware they possess, yet which all too strictly comprise the outer bounds of their creativity and reason.
Meaning, I honestly don't think Obsidian realizes they wrote a bad game. Except for maybe a resigned JES.
No intentional shoehorning involved; just a childlike inability (certainly groomed by 21st century culture) to disassociate perhaps what they see, hear, are told by others, from their own intellectual muse.
I'm not sure that applies to Tyranny.
I think if we locked you in a room for a few hours with some of the people responsible for this "game", you'd reconsider such generosity.
Reality is much worse than what you hesitate to assume, especially where the vast majority of human beings, my fellow americunts (of whom generally Obsidian staff would class) included, are defined most by the subconscious beliefs they're not even aware they possess, yet which all too strictly comprise the outer bounds of their creativity and reason.
Meaning, I honestly don't think Obsidian realizes they wrote a bad game. Except for maybe a resigned JES.
No intentional shoehorning involved; just a childlike inability (certainly groomed by 21st century culture) to disassociate perhaps what they see, hear, are told by others, from their own intellectual muse.
In summary: "trust me, my theories about exactly how they are terrible is completely right."
As usual, I prefer to ascribe to incompetence until it's proven to be incompetence AND some other retardation.
Review by Tigranes
Tyranny features a highly promising Act I that soon gives way to a mediocre waste of time, as a potentially unique take on the grand fantasy trope of good vs. evil devolves into a generic power fantasy.
Tyranny will never rank amongst Obsidian's best games, and is worth a significantly discounted purchase at best. When it does get it right, it shows you how marvellous it could have been - and then you walk away from yet another cooldown trash mob fight, shaking your head.
When it does get it right, it shows you how marvellous it could have been
There is no "could have been."
There is no "could have been."
But he liked the first act. Act 1 multiplied three times = better game = could have been.
Edited to clarify my meaningI honestly think Obsidian does not realize they wrote a bad game
I restarted the game a couple times, finished the first act once, but got bored with the game early into Act 2 and stopped playing. Never gave it much thought on why I got bored, but I guess this review might have a point. Shit nosedives.
I still don't understand why they have to do that CYOA at the start instead of building a game around it.
I'm actually on board with the idea that Obsidian need better/more experienced talent, but your choice of language - "wrote a bad game" - suggests to me that your idea of what good RPG design and development consist of is incorrect (and thus your understanding of how to address Obsidian's situation).