Certain games might've fared better if it wasn't for the sequels. Yearly franchises (probably deservedly) don't really stand a chance since the votes are going to get split between some many different entries. It can also be tough to choose between an original game and its sequel — the sequel might be bigger, tighter, more focused, more fleshed out or whatever, but does it really deserve a vote more than the original game that defined the entire series and probably had a bigger impact around the time of release? I wonder if the race between Civilization and Alpha Centari would've been tighter if Civ had ended after Civ II, for example.
A couple of cases in point below:
Vice City being higher than San Andreas is just silly, SA is the better game. Did people dunk more points into VC more because they felt San Andreas was overrated or something?
San Andreas might be the ultimate GTA as far as the content goes, but the setting tips the scales in favor of Vice City. Didn't vote for either, but VC definitely would've got my vote if I had to pick one of the two.
I'm so happy to see Academy > Outcast, it really is the superior game. Kyle is great, don't get me wrong.
Really? I've finished Outcast several times, but Academy barely held my interest through the demo.
At least Dark Forces II is at its rightful place.
Some of you seemed to have missed the memo, but Call of Pripyat > Shadow of Chernobyl. Unfortunately the list must be immediately invalidated by this fact alone.
I do think CoP is the best of the three and probably the game that got closest to their initial vision,
but SoC had more of an impact on me when it came out, and it has the most memorable moments in the series.
Also, even though I've finished Max Payne a ridiculous number at times, I consider Max Payne 2 to be a much better game overall. It fixes all the shortcomings that MP1's gameplay had (e.g. bullet sponge enemies, nonexistent AI, anti-climactic death animations) and has a much better story on top of that. The only thing where it kind of loses out is level design, as MP1 had lots of memorable and atmospheric locations around the streets of New York despite having a dip in quality towards the end. The shooting is the most important thing, though, and MP2 makes the first game almost obsolete in that regard.