Zboj Lamignat
Arcane
- Joined
- Feb 15, 2012
- Messages
- 5,743
Arcanum clinging to the "most overrated" title ahead of FNV is still an and Wiz8 making top 10 is a definite
Meh to the rest.
Meh to the rest.
The points system will stand a good chance of knocking Icewind Dale down. Which is its stated goal, so in that it is a success. But it will also do so at the expense of all the old, obscure, or indie efforts, which won't even have a chance at the top 10. Even if everybody on here who played such a game were to step in and vote a 5er, it won't be enough to compete against the many hundreds of points that the popular games are already well on their way to getting. Particularly so with M&M and Gold Box that have so many titles, which will be splitting their already meager votes.
If everybody who played a game gives it a 5 rating, but it still can't be a best-of RPG, there's a problem in the data.
Yet, that is but the nature of a points system covering a spread where those voting haven't actually experienced everything being voted upon. The points will tend to massively accrue in the hands of the super popular.
If everything is set on an even playing field and they win, great. If the system is set up so an outsider can never win, no matter how great it might be, not good.The points system will stand a good chance of knocking Icewind Dale down. Which is its stated goal, so in that it is a success. But it will also do so at the expense of all the old, obscure, or indie efforts, which won't even have a chance at the top 10. Even if everybody on here who played such a game were to step in and vote a 5er, it won't be enough to compete against the many hundreds of points that the popular games are already well on their way to getting. Particularly so with M&M and Gold Box that have so many titles, which will be splitting their already meager votes.
If everybody who played a game gives it a 5 rating, but it still can't be a best-of RPG, there's a problem in the data.
Yet, that is but the nature of a points system covering a spread where those voting haven't actually experienced everything being voted upon. The points will tend to massively accrue in the hands of the super popular.
Super popular games are so for a reason. Yes it can be tiring to see Fallout 1 and 2, PST in the top forever. But don't they deserve their place?
The amount by which they're winning is probably excessive yes, but the final result will be the same anyway.
Only on the Top 5, that were known to all since the start. And that's still good, shows just how loved those games are.'d you see that weighted factor I said about?
I won't count DLCs as separate games, so you're just wasting 10 points.
If everything is set on an even playing field and they win, great. If the system is set up so an outsider can never win, no matter how great it might be, not good.The points system will stand a good chance of knocking Icewind Dale down. Which is its stated goal, so in that it is a success. But it will also do so at the expense of all the old, obscure, or indie efforts, which won't even have a chance at the top 10. Even if everybody on here who played such a game were to step in and vote a 5er, it won't be enough to compete against the many hundreds of points that the popular games are already well on their way to getting. Particularly so with M&M and Gold Box that have so many titles, which will be splitting their already meager votes.
If everybody who played a game gives it a 5 rating, but it still can't be a best-of RPG, there's a problem in the data.
Yet, that is but the nature of a points system covering a spread where those voting haven't actually experienced everything being voted upon. The points will tend to massively accrue in the hands of the super popular.
Super popular games are so for a reason. Yes it can be tiring to see Fallout 1 and 2, PST in the top forever. But don't they deserve their place?
The amount by which they're winning is probably excessive yes, but the final result will be the same anyway.
And by popular, I also mean Dragon Age and Mass Effect, which were doing quite well comparatively last I checked.
Not Top 3 maybe, but if not one of these "new classics" of the "new Golden Era" makes it to my Top 5 i will be disapointed with both inXile and Obsidian.So, when the KS titles are out and inevitably disappoint half the members, are we going to do this all over again to see how much it does not change the placement of the top three games?
Actually it's not the only way. There is the dull and time-consuming method of having everyone rate every RPG they played and finding the average score of each game. Every game is then tried on the same field, and if the best RPG one day happens to be an indie, it will score the best, no matter if only 1/1000 of the people that played Dragon Age ever play it. That method is just too large a process for a volunteer data collection system.If everything is set on an even playing field and they win, great. If the system is set up so an outsider can never win, no matter how great it might be, not good.The points system will stand a good chance of knocking Icewind Dale down. Which is its stated goal, so in that it is a success. But it will also do so at the expense of all the old, obscure, or indie efforts, which won't even have a chance at the top 10. Even if everybody on here who played such a game were to step in and vote a 5er, it won't be enough to compete against the many hundreds of points that the popular games are already well on their way to getting. Particularly so with M&M and Gold Box that have so many titles, which will be splitting their already meager votes.
If everybody who played a game gives it a 5 rating, but it still can't be a best-of RPG, there's a problem in the data.
Yet, that is but the nature of a points system covering a spread where those voting haven't actually experienced everything being voted upon. The points will tend to massively accrue in the hands of the super popular.
Super popular games are so for a reason. Yes it can be tiring to see Fallout 1 and 2, PST in the top forever. But don't they deserve their place?
The amount by which they're winning is probably excessive yes, but the final result will be the same anyway.
And by popular, I also mean Dragon Age and Mass Effect, which were doing quite well comparatively last I checked.
The system is fair to me.
Whatever the system you adopt, it won't make the sales of these games be better than they are, so they will always lose.
Not enough people have played those hidden gems? Well tough shit, but creating a system to improve their votes would also be super biaised.
The only way is to create a competition between those games, excluding the classics.
Eh, maybe it needs a few more years to grow on others.Just for fun, partial results, counting only the first 2 pages, for 48 votes:
Planescape: Torment - 113
Fallout 1 - 103
Fallout 2 - 96
Baldur's Gate 2 - 67
Arcanum - 49
Gothic 2 - 40
VtM: Bloodlines - 38
Wizardry 8 - 35
Deus Ex - 34
Morrowind - 34
Where's your Sawyer now, Roguey ?
2005 said:1. Fallout
2. Planescape: Torment
3. Fallout 2
4. Arcanum
5. Baldur’s Gate 2: Shadows of Amn
6. Deus Ex
7. Vampire the Masquerade: Bloodlines
8. Ultima 7: The Black Gate // Baldur’s Gate
9. System Shock 2 // Gothic 2
10. Elder Scrolls 2: Daggerfall
2007 said:Planescape: Torment 136
2 Fallout 122
3 Arcanum 90
4 Fallout 2 85
5 BG 2 74
6 Vampire the Masquarade: Bloodlines 60
7 Morrowind 41
8 Gothic 2 39
9 Knights of the Old Republic 2 30
10 Ultima 7 29
2010 said:1. Fallout 122
2. Planescape:Torment 110
3. Arcanum 68
4. Vampire the Masquerade: Bloodlines 61
5. Fallout 2 59
6. Baldur's Gate II 58
7. Mask of the Betrayer 33
8. Deus Ex 33
9. Morrowind 29
10. Gothic 2 28
2014 and 2015
Sounds legit.Age of Decadence
Or better run a parallel "Bottom-10 worst RPGs" and see how many end up on both.Next time we should have a poll with 25 plus points and 10 minus points. Oh the glorious butthurt...
Actually it's not the only way. There is the dull and time-consuming method of having everyone rate every RPG they played and finding the average score of each game. Every game is then tried on the same field, and if the best RPG one day happens to be an indie, it will score the best, no matter if only 1/1000 of the people that played Dragon Age ever play it. That method is just too large a process for a volunteer data collection system.If everything is set on an even playing field and they win, great. If the system is set up so an outsider can never win, no matter how great it might be, not good.The points system will stand a good chance of knocking Icewind Dale down. Which is its stated goal, so in that it is a success. But it will also do so at the expense of all the old, obscure, or indie efforts, which won't even have a chance at the top 10. Even if everybody on here who played such a game were to step in and vote a 5er, it won't be enough to compete against the many hundreds of points that the popular games are already well on their way to getting. Particularly so with M&M and Gold Box that have so many titles, which will be splitting their already meager votes.
If everybody who played a game gives it a 5 rating, but it still can't be a best-of RPG, there's a problem in the data.
Yet, that is but the nature of a points system covering a spread where those voting haven't actually experienced everything being voted upon. The points will tend to massively accrue in the hands of the super popular.
Super popular games are so for a reason. Yes it can be tiring to see Fallout 1 and 2, PST in the top forever. But don't they deserve their place?
The amount by which they're winning is probably excessive yes, but the final result will be the same anyway.
And by popular, I also mean Dragon Age and Mass Effect, which were doing quite well comparatively last I checked.
The system is fair to me.
Whatever the system you adopt, it won't make the sales of these games be better than they are, so they will always lose.
Not enough people have played those hidden gems? Well tough shit, but creating a system to improve their votes would also be super biaised.
The only way is to create a competition between those games, excluding the classics.
And then there is the previous system. While the previous system did weight in favor of games that lots of people have purchased over titles that fewer people have purchased, the points system now in play heavily magnifies that trend. For example, lots of people have purchased Dragon Age, and the game can get 1-5 points from each of those people. Few people have played KOTC, and KOTC can get 1-5 points from those people. KOTC does not have the same range of points available to it that Dragon Age does. With the points multiplier magnifying the popular purchases by a heavy factor, it's not even playing in the same ballpark.
Can anyone point me to the thread where this was stated? I missed it, apparently. felipepepe ?The points system will stand a good chance of knocking Icewind Dale down. Which is its stated goal, so in that it is a success.