...and you should have gone with my suggested system. This one penalises games where the voter has played a lot of titles (if you're looking at averages) or if you're doing a cumulative system it still favours popular games over older titles that less people have played.
On the contrary, it is working perfectly, even better than I expected.
I counted almost all votes so far, up to half of page 4 and 81 votes, and here's the graphic of the Top 30:
As you indeed said, the Top 5 have the majority of votes; PS:T, F1 and F2 reign supreme, with a big gap to BG II and Arcanum, and then another big gap to Wizardry 8 at #6, followed by a very neat curve until #30. The thing is, from the start, the Top 5 was defined. Those games are the Codex's Top 5 since fucking 2002, that's not gonna change until some really good stuff appears. Adding artificial rules so that doesn't happens means simply lying about the Codex's tastes, they were hors concours from the go.
People that played few games usually all spend most points on the Top 5, keeping only 5 or 10 points for less popular games, while those that played a lot of titles don't spend a lot on the Top 5, spreading them among the less popular titles. And they have a lot of games to vote for, so they rarely allocate 4 or 5 points, unless they really love it.
So, for games in the 6-50 range, every point counts; newfags and inexperienced players giving 5 points to shit games are not getting in the way; and IWD 2 was #14 on last year's list, but now is at #39. I say it is a success so far.
The points system will stand a good chance of knocking Icewind Dale down. Which is its stated goal, so in that it is a success.
Can anyone point me to the thread where this was stated? I missed it, apparently.
felipepepe ?
It wasn't a angry revenge against Icewind Dale II, just a goal of removing the super-popular RPGs that everyone played and liked, but that aren't really deserving of Top 10, like Baldur's Gate 1 and Icewind Dale II.