ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 29,934
Those bios were pretty cool though.did anyone ever cared about that fact?
Those bios were pretty cool though.did anyone ever cared about that fact?
Did anyone ever even know that fact? Not that I care either way.MCA is doing Russian shovelware now?Oh how the mighty have fallen,inb4 the next MCA project is in the App Store/Google Play
It's likely a cameo appearance for the sake of marketing bullet list. Much like that JA2 writer doing merc bios in Brigade E5 (did anyone ever cared about that fact? guess he wasn't a rock star enough). A glorified "famous MCA endorses this" blurb.
Did anyone ever even know that fact? Not that I care either way.It's likely a cameo appearance for the sake of marketing bullet list. Much like that JA2 writer doing merc bios in Brigade E5 (did anyone ever cared about that fact? guess he wasn't a rock star enough). A glorified "famous MCA endorses this" blurb.
And that's how we probably have gotten Fallout Tactics, lul.Is it possible to design a system that is both turn-based and real-time, and elegant at both?
Tabletop rules are turn-based, and turn-based allows for more complex gameplay. Plus, it's fun to stop and think about what to do next without the pressure of passing time.
(At least I think so. Never liked feeling rushed when playing an rpg.)
But turn-based can get bogged down and repetitive if easy enemies and too many of them are encountered.
I Am Not A Game Designer, but if you just implemented the table-top rules in a turn-based system, and then had scripting strong enough to allow that turn-based system to play itself out in real-time as needed... I dunno, with Sword Coast Stratagems installed with the IE games, it almost feels like what I'm talking about. It's almost there.
When the system and scripting was running in real-time, it would be competent enough for that to be elegant gameplay too. And you would always have ability to pause and adjust and override the scripting seamlessly, of course.
I know many people reading this (if that many do) will understand what I'm trying to describe. Again, IAMAGD, but I've seen so many games get so close to what seems a self-evident solution to implementing tabletop rules into a crpg.
Easier said than done, I suppose; as nobody has quite nailed it yet after all these years.
Gold Box, JA2, ToEE, SCS, several others... so close sometimes.
2c
You're implying he has a name to pimp.rather than pimping his name the last few years.
Whoa!Rage of Mages and Evil Islands? These games were quaint and adorable in year 2000, very nostalgic for me, and i'm of course glad thesу guys finally got out of f2p shovelware gulag, but i kinda doubt they have the skills to make a really good classical RPG.
These folks are Russians. Unless they are Navalny fans, which seems unlikely, you can bet there will be no gay content.Spotted the companion for which MCA will be writing, a magical negro marksman with gay romance options.
There's a pretty large difference between narrow-minded country folk and open-minded city folk. That is true everywhere, of course, but rather extreme in Russia.These folks are Russians. Unless they are Navalny fans, which seems unlikely, you can bet there will be no gay content.
Spoken like a true victim of liberal brainwashing. Have to disappoint you - by Finnish standards, 95% of all folk in Russia is "country folk". Socially racist term, by the way.There's a pretty large difference between narrow-minded country folk and open-minded city folk. That is true everywhere, of course, but rather extreme in Russia.These folks are Russians. Unless they are Navalny fans, which seems unlikely, you can bet there will be no gay content.
Country folk is rarely found among development studios.
It has nothing to do with brainwashing, or any kind of opinion, actually.Spoken like a true victim of liberal brainwashing.There's a pretty large difference between narrow-minded country folk and open-minded city folk. That is true everywhere, of course, but rather extreme in Russia.
Country folk is rarely found among development studios.
I doubt you know anything about Finnish standardsHave to disappoint you - by Finnish standards, 95% of all folk in Russia is "country folk". Socially racist term, by the way.
Is it possible to design a system that is both turn-based and real-time, and elegant at both?
I Am Not A Game Designer, but if you just implemented the table-top rules in a turn-based system, and then had scripting strong enough to allow that turn-based system to play itself out in real-time as needed...
I agree. It's a similar case, 3.5ish rules in an adaptation of a premade tabletop module. A shame they'll use RTwP, because the pathfinder core rulebook has some pretty detailed descriptions of tactical turn-based combat, which could be adapted to a crpg easily.I don't really mind the generic, stylized look - d20 is pretty much the epitome of generic fantasy stuff and Pathfinder is a decent system (and the closest thing to TOEE 3.5 we may ever see). Fuck the RTwP shit though.
It has nothing to do with brainwashing, or any kind of opinion, actually.Spoken like a true victim of liberal brainwashing.There's a pretty large difference between narrow-minded country folk and open-minded city folk. That is true everywhere, of course, but rather extreme in Russia.
Country folk is rarely found among development studios.
Just look at the facts. Where do nationalists and other right-wing parties gain most votes and supporters (in percentages, obvisously)? In the countryside, in areas with a sparse population, rural areas, towns below 20-30k citizens, etc.
It's like that everywhere. Germany (where I lived most of my life), Finland, USA, Russia, Turkey, simply everywhere. Just look at the percentages of people voting for Erdogan in cities vs rural areas for a more recent example. Or Trump.
It is pretty damn obvious, no matter which "side" you agree with more.
And it is not even surprising. Everything those globalization "victims" are so afraid of (all that liberal stuff) they do not even really know from experience, since it doesn't exist in their small worlds. They are just afraid of change, that's all.
I doubt you know anything about Finnish standardsHave to disappoint you - by Finnish standards, 95% of all folk in Russia is "country folk". Socially racist term, by the way.
And here, have some actual numbers instead of whatever is floating in your head.
Also... would "village people" hurt your feelings a little less, or would the homosexual implication make it even worse?
Please tell me, I'm always looking to increase the efficiency of my mocking.
Oh, and just to prevent accusations of me doing nationality bashing, I didn't say anything bad about Russians (or other nationalities) in general.
Just that development studios are usually situated in cities, which usually have a far more tolerant populace than... other areas.
Well... that kind of is a valid argument, yes.Also, returning to actual topic. Dont forget about this law - https://en.wikipedia.org/wiki/Russian_gay_propaganda_law Do you really think these devs gonna break actual law under living Putin? :D
Well... that kind of is a valid argument, yes.Also, returning to actual topic. Dont forget about this law - https://en.wikipedia.org/wiki/Russian_gay_propaganda_law Do you really think these devs gonna break actual law under living Putin? :D
Sounds exactly like premise of commercial flop called Siege of Dragonspear.Well... that kind of is a valid argument, yes.Also, returning to actual topic. Dont forget about this law - https://en.wikipedia.org/wiki/Russian_gay_propaganda_law Do you really think these devs gonna break actual law under living Putin? :D
Not really. Selling in droves on the west rather than being pirated in russia is a holy grail of every developer. They don't even have a russian-language version of the site, that's how much they care. Arranging a calculated scandal over being victimized and persecuted by homophobic gubmint because of a wonderful and unique genderomantic interfluid character created by MCA himself sounds like pretty solid shot at worldwide fame for everyone involved. And it's going to be safe enough, unless they play the game in a church.
I know I would :D
Sounds exactly like premise of commercial flop called Siege of Dragonspear.