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Ryu Ga Gotoku Studio (Yakuza, Judgment, Binary Domain + more!) Discussion Thread

Whiner

Augur
Joined
Apr 22, 2012
Messages
115
New trailer in english for Yakuza 6:



There will be only one playable character - Kiryu, and this will be his final game.
I don't know, it would be better from story perspective to have only Kiryu, but the gameplay will suffer. Yakuza 0 was extremely fun with the responsive combat and all 8 styles.
I guess this will be like Yakuza 3, demo game trying out the new engine for bigger games in the future.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,178
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm getting both Y0 and Y6.

I just beat Y4 and will start Y5 soon.

Updated title.
 

Deflowerer

Arcane
Joined
May 22, 2013
Messages
2,076
Damn, that cast. Oguri Shun? Pumped as fuck. I know I was a bit soured after Yakuza 5, but fuck it, Yakuza is one the last series that delivers patriarchy!
 
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DDZ

Red blood, white skin, blue collar
Patron
Joined
Dec 17, 2012
Messages
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Under the Gods
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
Bought this today, it's pretty sweet.

Played the Yakuza series on and of over the years, always get put down by the story and long cutscenes and give up on it.

So far I am really liking this one, it's a prequel, story so far is not complicated, interested and fun. Combat is great and looks better than ever. Some mechanics in the game can still be quite clunky like they were in previous games, but I don't think they will ever get that right anyway,
 

Nryn

Cipher
Patron
Joined
Jun 15, 2013
Messages
255
Divinity: Original Sin 2
I recently played through Yakuza 0 having never played any of the other games in the series. My thoughts on the game:

1. It's a surprisingly well-told underworld crime melodrama with a killer ending: Unlike the more satirical GTA narratives, Yakuza 0 featured a more serious and relatively more grounded crime story that is closer to a Mafia game than a GTA one. The game juggles its two different narratives quite well and melds them together organically in its climactic second half. Its pacing suffered a bit after the strong first few chapters and before the halfway point, but the game became hard to put down Chapter 10 and beyond. The ending, especially, is one of the best written endings I've seen in recent memory, and certainly not one I expected in a game that is about beating up thugs with over the top moves.

2. Boss battles are fun, but fighting random thugs gets repetitive: I played the game on the Hard difficulty, and despite it being my first Yakuza game, the combat was easy to get a grasp of. Combat animations and hit reactions are top-notch and go a long way towards making the combat fun. Pulling off the various context-sensitive moves never got old, and the combat itself has good fundamentals with attack canceling, etc. The biggest combat issue I had is that random thugs on the street almost never posed a problem once I got comfortable enough with the combat, and past the halfway point, I avoided as much of the random fights as possible. Thankfully, boss battles are so over the top, complete with hype-inducing music and intros, that getting through the random mooks pays off.

3. It's an unexpectedly funny game, due to its side missions: The vast majority of the side missions feature comedic elements, even the ones that start out relatively serious. Despite being a relatively low budget game, the game nails its humor delivery, mostly through clever use of camera angles, funny-sounding jingles and intentionally inappropriate character poses. A mission featuring a dominatrix and another one involving a pornographic magazine vending machine and a curious kid are just a couple of examples of the absurdity that is Yakuza 0's side missions. The missions that are more serious tend to feature poignant writing. The underlying writing theme that is prevalent in 95% of the side missions is that the side missions are rarely what they seem initially, and they almost always have a twist somewhere before the conclusion. There are even side missions that are a part of different sub-chains, and each of these sub-chains actually contains satisfying story arcs. Overall, I've played less than a handful of JRPGs, but the writing in Yakuza 0 puts those to shame.

4. There is nothing mini about Yakuza 0's minigames: Yakuza 0's diversions and side activities are an entirely different beast compared to what I've normally come across in GTAs, Ubisoft games, etc. There is a full-blown club management tycoon game that is a 'minigame' complete with its own storyline. I initially laughed at the silly tycoon game, but 10 hours later I had ended up crushing all the rival clubs. This sort of addictive minigame is not a one-off either; there is a long and fully-featured RC competition minigame where one build RC cars with parts one purchases and finds in the game world, and tinkering with RC cars to get just the right stats is a time sink i don't regret. Outside of these, the bowling and pool minigames with proper physics are good enough to be standalone games. Despite skipping a fair amount of minigames, including the arcane Japanese board games, it's safe to say that when it comes to minigames, Yakuza 0 is in a class of its own.

Overall, I expected something similar to a GTA set in Japan, but what I got instead was a brawler with an engaging and serious crime story that is complemented by incredibly bizarre, yet well-written, side missions, and fleshed-out minigames. I've played nothing else quite like it and it is my pick as the best exclusive on the PS4.
 

Abu Antar

Turn-based Poster
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Joined
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Messages
14,178
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
You can never go wrong with more Yakuza, unless it's Yakuza Pachinko Slot Machine.

Yakuza Studio New Titles Presentation set for August 26

Ryu Ga Gotoku Studio, or Yakuza Studio, will host a new titles presentation on August 26 from 19:00 to 20:00 JST at UDX Theater in Akihabara, Sega announced.

Sega is currently holding a lottery to give away 30 invitations to the event. To participate in the drawing, simply follow @ryugagotoku on Twitter and retweet this tweet.

While the latest works of Yakuza Studio will be announced at this event, it is currently unknown if any will be a Yakuza title. Hoover, studio boss Toshihiro Nagoshi said during today’s Sega Nama live stream that it will be a new title presentation for multiple titles, “including something expected.” It will be a focus on future trends.

Read more at http://gematsu.com/2017/07/yakuza-studio-new-titles-presentation-set-august-26#kkrAHi9bbqUCtM8F.99
 

Abu Antar

Turn-based Poster
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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Yakuza 6 to release on March 20 in the Americas and in Europe.
Yakuza 6: The Song of Life will launch physically and digitally for PlayStation 4 in the Americas and Europe on March 20, 2018, Sega announced. It will cost $59.99 / CA$79.99 in the Americas, £49.99 in the United Kingdom, €59.99 in the rest of Europe, and A$89.99 in Australia.
Yakuza-6-Release-Date_08-17-17_002.jpg

Yakuza-6-Release-Date_08-17-17_003.jpg
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
For once a gimmick which is actually useable and not just there to catch dust.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
SEGA probably will announce new console-to-PC ports around Gamescom and/or EGX. You may wish one of them would be a Yakuza game.
 

Martius

Liturgist
Joined
Nov 24, 2013
Messages
1,058
I am not sure about any Yakuze game getting pc port. In theory Sega could start with 0 since its prequel, then Kiwami since its remake of first one but what next? 6 is most recent one but that would mean skipping four games or releasing ps2 version of second game. Personally I would not mind play that but that would probably be hard sell for most people. Unless remake of Yakuza 2 is already in works or they are just waiting to announce it this year.
 

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