People on the GAMMA discord were apparently looking through the leaked Stalker 2 dev build from last year/early this year and apparently couldn't find A-Life code.
yerts — Yesterday at 16:25
Just like how the leaked developer version of the game is entirely empty for a life as well?
reter — Yesterday at 17:14
oh right i should use that developer version too, do you see no alife string in there?
yerts — Yesterday at 17:17
There’s no a life code in the developer version
Like the menu was made yet the scraps are mostly empty
it shows they tried but
they’re nowhere near releasing anything for a life
Maybe a year or two
considering it’s nearly entirely empty
Dunno. It could be that the people digging through the dev build don't know what they're talking about, but it wouldn't surprise me if they are actually spot-on.
Personally, my money is on A-Life 2.0 doesn't exist. If there wasn't time to get basic stuff like NVG and binoculars working, it's not at all far fetched that they couldn't get a complex system like A-Life working. The game was obviously rushed out unfinished to avoid having another delay.
And now they've done an interview in which they claimed that performance issues is the reason that it's not working and that the text was just removed from the store page because of a marketing guy doing it without their permission (yeah fucking right). So now they've got the perfect excuse. A year from now they could be telling us "oh, it's still not working because we haven't managed to fix the performance issues" and people will still lap it up, because nobody wants a game that already runs like shit to run even more like shit.
Here's my theory: they couldn't realise a complex A-Life system like in the original games, so they used a very basic spawn director and hoped that nobody would notice. As with many other design decisions in the game, they completely misunderstood what made their core fans like Stalker and expected them to be satisfied with playing the game like a themepark.